Questions tagged [smartfoxserver]

A multiuser server platform for developing and running multiplayer games

SmartFoxServer is the core product of the SmartFox platform.

It's a comprehensive SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++ and more.

SmartFoxServer is available in three different editions:

  • Basic
  • Pro
  • 2X
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Facebook - What is "XD Proxy", and can I block/hide it?

I'm trying to integrate a Flash Professional/AS3 game into Facebook. The swf is hosted on a secure (https) server. The swf has to connect to a SmartFoxPro socket server on another domain. I'm using the Facebook Actionscript API to interface with…
user359519
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Getting rollback error in JPA when deploying to smartfox

Possible Duplicate: JPA RollbackException but not in unit test I have an issue that is not present when running a unit test using JPA 2.0, but if I try to use this functionality within a handler I get an exception. ie this works fine - I can…
MikeW
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SmartFox server

Im currently working on an iphone app project. The app is based on a simple chat function between 2 or more people who have registered to the app. Iv outsourced the project. The developers working on the project would like to use Smartfox servers…
praveen
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Crash in C2 ComplierThread1 guarantee(n != NULL) failed: No Node

Below is the thread dump taken after the crash. What will be the root cause for this issue? The error log files contains the following: # A fatal error has been detected by the Java Runtime Environment: # # Internal Error (loopnode.hpp:622),…
Venkatesh
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Java Thread Scheduler still live even if I shutdown

I used Java extension for my online game, which is working on SmartFoxServer In the extension, threads don't stop working. they are always alive even if I shutdown that. Our thread dump log has contains too many following…
Muhammet Demir
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Spring Cannot load configuration class

When I use spring with smartfox server I get an error: Exception: java.lang.IllegalStateException Message: Cannot load configuration class: com.lagente.sfs2x.AppConfig Description: Extension initialization failed. +--- --- ---+ Stack Trace: +--- ---…
dung ta van
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Difference registered user from guest on login

Im using Unity3D and SmartFoxServer to develop a multiplayer game. I want that players can register (Im using sign up assistance from SmartFoxServer), so they can login an play. But also, that they can play as guest players. I enabled this feature…
David TG
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How to get to Google Play "Multi-Player Games" section with my game?

I have a multiplayer game distributed through Facebook, AppStore, and Google Play. I want my game to be listed in the "Multi-Player Games" section of the Google Play market. How should I do this? Is it enough to add related Google Play Game…
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How to build boost C++ library for smartfox on window phone 8

I use smartfox to develop games on window phone 8, but i can't complie project because boost library of smartfox don't support window phone 8. I found this article and did…
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VerificationException when using Unity in Web Player mode

I'm working on a web project that uses Unity3D and SmartFox and I'm having trouble with a specific setting. Whenever my editor is set to "Web Player", I get the following exception: VerificationException: Error verifying…
Luke B.
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Objective-C code has property called "extension" which is keyword in Swift. How to set that property?

I am using SmartFoxServer iOS client API. There is this property I need to set from Objective-C @property (strong) RoomExtension *extension; Unfortunately extension is keyword in Swift. I am trying to find some workaround to set the property as…
Evgeni Petrov
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Smart Fox Server events not being fired in Xamarin Android Application

I am Working on Xamarin Android Project which uses smart fox server. And I am writing my business logic in PCL(Portable Class Library) The following events fire properly with console application. smartFox.AddEventListener(SFSEvent.CONNECTION,…
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Complete users are not shown in room

I have a problem in my game, I have created room and allow 2 users to enter as follows if(GUI.Button (new Rect(220,300,120,20), "Create Room")) { RoomSettings settings = new RoomSettings(roomName); settings.MaxSpectators = 1; …
allrounder
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SmartFox Client maintained until the app is closed

I have searched all over the net for this but couldn't find any..I want to use a single smartfox client obj and its connection until the user logs out on its own.. I tried this approach.. public class SfsClient extends Application { private…
AndroidMech
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No response from SmartFox Server

I am new to smartfox server and have been trying some basic codes how to implement it..This my code..I have been trying the basic addition of two nos. response from server code.. This is my android code... sfs=new SmartFox(); // …
AndroidMech
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