Questions tagged [rapier-2d]
4 questions
4
votes
2 answers
Why are Bevy's Trait bounds not satisfied for the Rapier physics plugin?
I've been trying to run this minimal example to get Rapier's physics working with Bevy:
use bevy::prelude::*;
use bevy_rapier2d::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
…

TechPerson
- 320
- 1
- 8
2
votes
2 answers
How to bind non-UI entity with UI entity in Bevy
Description
I'm trying to implement trigger logic when the player faced the trigger I should remove the UI element from the screen.
Spawning the trigger point
/// Create a trigger point and when the user faced with
/// it I'll mark the tutorial as…

MadMed677
- 63
- 3
0
votes
1 answer
Adding collider to floor on bevy and bevy_rapier2d
I try to add a collider to the floor of my 2d game:
fn setup(
mut commands: Commands,
asset_server: Res,
) {
let vertices = [
Vec2::new(-WINDOW_WIDTH, 0.0),
Vec2::new(WINDOW_WIDTH, 0.0),
];
commands
…

Adri HM
- 2,314
- 2
- 17
- 30
0
votes
0 answers
Creating new rapier2D world in other CPU threads. Cannot read properties of undefined (reading 'rawintegrationparameters_new')
I'm trying to create a new physic world (by @dimforge/rapier2d-compat physic engine) in other CPU threads with Worker. but it throws this error :
TypeError [Error]: Cannot read properties of undefined (reading 'rawintegrationparameters_new')
at…