Questions tagged [qt3d]

Qt 3D is a Qt module providing high level 3D scene rendering using OpenGL for Qt/QML applications.

Qt3D provides functionality for near-realtime simulation systems with support for 2D and 3D rendering in both Qt C++ and Qt Quick applications.

The functionality in Qt3D is divided into three modules: Qt3DCore, Qt3DInput and Qt3DRenderer.

Official documentation can be found here.

413 questions
0
votes
0 answers

C4272 Error when using QT3D library in visual Studio

i am using microsoft visual studio 2010 for developing an application. Additionally I am using the QT3D library as an external library. The QT 3D library is sucessfuly installed and integrated with visual studio. I know this because I can compile…
thedorkknight
  • 183
  • 3
  • 12
0
votes
1 answer

writing Qt3D application in windows

I am going to write Qt3D application in windows. I have also installed necessary tools , but after compilation i receive 'unresolved external symbol' error. what is the solution? Note : my compiler is microsoft visual c++ 9.0
Hesam Qodsi
  • 1,569
  • 3
  • 25
  • 38
0
votes
2 answers

Compiling Qt3D without Qt source code

I'm experiencing difficulties with Qt3D. I can't manage to compile it from source code. If possible, I would like to compile Qt3D without compiling Qt itself. Can it link against an already compiled Qt ? OS: Linux Ubuntu 11.10 (oneiric) x86_64 Qt…
sorush-r
  • 10,490
  • 17
  • 89
  • 173
-1
votes
1 answer

Why do I got partial invisible areas when scale the plane along the Z axis in Qt3D

I create a 3D scene using Qt3D, there is an orthographic camera and a plane in the scene, I want the camera to capture the plane just right. The problem is, when I call QTransform::setScale3D() to scale up the plane along with Z-axis, increasing…
Sang
  • 141
  • 11
-1
votes
1 answer

Qt3D - Disable certain entity to be pickable (with QObjectPicker set to rootEntity)

On my rootEntity I have 2 entities (parents) which are composed of multiple entities (child). I'd like to have one QObjectPicker but working only for some entities. For the moment I have my QObjectPicker that I add to the rootEntity and that detect…
Romain
  • 44
  • 6
-1
votes
1 answer

Optimizing a Q3DBars graph

I am developing a Qt application that requires visualizations of very large data sets. I was hoping to use Qt's 3D graphing functionality (Q3DBars) to make the data more easily understood. However, I am having difficulty getting a reasonable…
bluebass44
  • 65
  • 1
  • 10
-2
votes
1 answer

Passing uniform values to into vertex and fragment shaders

How to pass an uniform value into vertex and fragment shaders? I know that something like that is possible in QMaterial: self.colorParameter = Qt3DRender.QParameter("color", color) self.addParameter(self.colorParameter) Is there any other way? My…
Matphy
  • 1,086
  • 13
  • 21
-3
votes
1 answer

Class object in mainwindow.h in Qt

I am trting to open a new window (window with the cubeview view in qt3d application) whenever a button is clicked on the main window. #ifndef MAINWINDOW_H #define MAINWINDOW_H #include #include "cubeview.h" namespace Ui { class…
Sunil Nair
  • 383
  • 2
  • 5
  • 15
1 2 3
27
28