Questions tagged [pyode]

PyODE is an open-source set of Python bindings for The Open Dynamics Engine.

PyODE is an open-source set of Python bindings for The Open Dynamics Engine. It includes an XODE parser, which is used to describe an ODE scene. The project is hosted at http://pyode.sourceforge.net/.

PyODE wraps ODE's API structures and functions into Python classes, such as ode.World or ode.Body. There is a complete API Reference, as well as some tutorials availables online:

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Does PyODE support composite objects?

I'm trying to create a composite object with PyODE, but I can't find any documentation regarding this. Here is some info I found: this is for ODE, the engine that PyODE is a wrapper for, and seems to be the most recent source of…
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Problems with ODE and PyODE

I have been working with CUDA on ubuntu and now I need to use the ODE - Open Dynamics Engine - tied together with PyODE also on Ubuntu 14.04. I think the OS versions does not really help on the issue. Well, I have searched a lot about how to install…
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pygame vs. VPython for visualizing PyODE

I made a program similar to the second PyODE tutorial but using VPython instead of pygame and I removed the coord function for changing coordinates. It works but the locating of the spheres and joints isn't correct. I am guessing that it is because…
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Can friction be added to a joint in a PyBrain ODE simulation?

This is my first time asking a question so I'll try my best to include all the necessary information. I am currently working on a machine learning project using PyBrain. My aim is for a driven pendulum to learn when force should be applied to…
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Compiling ODE on windows without Visual Studio (for PyODE)

I'm new to compiling programs written by someone else, so I hope I'm not missing anything obvious. What I am really trying to do is install PyODE, and I think I managed that just fine, but when running the PyODE examples I get an error: Traceback…
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