Questions tagged [plasticscm]

Plastic SCM is a Distributed Version Control System focused on branch visualization, usability and enterprise support. Some of the main features are: Branch explorer, Syntactic and Semantic diff and merge tool (C, C++, C#, Java and .NET), Repo management on premise and Cloud, Cross platform apps and GUIs. Specific GUI for artists and last mile DevOps CI automation.

Plastic SCM resources

What is Plastic SCM

Plastic SCM is the best Distributed Version Control supporting task-driven software development for teams of any size because it simplifies branching and merging. It works the way you want!

  • Fully Distributed or Centralized repos
  • Branching and Merging made Simple
  • Powerful GUI or straight command line
  • Reliable & Scalable Repo Storage with the RDBMS of your choice

Who is it for

Plastic SCM is for developers who love the freedom of distributed and simple branching and merging. It is for managers who need to lead distributed teams and understand the status of the project. And it is for release builders who need to create stable releases.

Plastic SCM is the only version control system that can meet the demands of globally distributed development. It easily scales within any sophisticated development environment, without friction or complexity. It's SCM made simple.

What makes Plastic different

Three key aspects of Plastic SCM's architecture make it superior to other systems:

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"Revert if Unchanged" large number of files in Plastic SCM

I'm a new Plastic SCM user, coming to it with Git and Perforce experience. I had two copies of a local set of files, and copied one on top of the other to make sure that I had all of the files. Plastic SCM seems to have automatically checked out all…
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PlasticSCM issue: No connection could be made because the target machine actively refused it 127.0.0.1:8084

I recently created a PlasticSCM account and I am in the step of creating a new distributed Plastic Cloud repository. However, whenever I tried to create it, I encounter the following errors No connection could be made because the target machine…
Son Pham
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Using PlasticSCM with Unreal Engine 4

I like the conceptual model for PlasticSCM for games. I would like to use it but was concerned with the issues reported in https://medium.com/@narthur157/state-of-ue4-scm-git-vs-perforce-vs-plastic-dddcc1bb7669 for large content games. What are…
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Show all pending tasks in Create new child branch

How can I display all pendings tasks in Plastic SCM when create a new child branch?
leon22
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Does Plastic SCM work with (play nice) gitKracken?

evaluating if PSCM is right for my team. Team is concerned about changing how they work with code and are understandably reluctant to stop using GitKracken, artists want PLSCM and Gluon. nothing. asking before buying. na na
Bam
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Convert .gitignore into ignore.conf

In my Plastic SCM repository, how can I make use of existing well-crafted .gitignore files (such as the ones on GitHub)? I'm looking for an automated conversion from .gitignore to the ignore.conf format that Plastic SCM understands. There's an old…
vvnurmi
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How to set up external merge tool?

Is it possible to configure plastic client to work with a mergetool without GUI (non interactive way)? I have an installation on Jenkins server (Ubuntu 16) to do continuous integration with plastic scm. The issue is the pipeline should be able to…
acs
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Best way for git two-way synchronization

I'm developing a bi-directional synchronization between Plastic SCM and Git. I've seen the hg-git Mercurial plugin by Scott Chacon and I've seen it uses a local git repos to perform all operations, instead of directly "calling" the "remote git…
pablo
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git fast-import commit order

I'm writing a fast-export/fast-import suite for Plastic SCM/Git and I'm finding some issues. As I read from the documentation: This design allows a frontend program to process an unlimited number of branches simultaneously, generating commits…
pablo
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Can't push to Plastic SCM server: the source branch can't have multiple heads

I'm trying to push a changesets on a branch on a local repository to one on the Plastic SCM cloud. As far as I can tell in the Branch Explorer, there is only one head on the branch. But when I try to push, I get the error "The source branch can't…
user3697679
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How can I configure Plastic SCM Cloud to store Jet databases on another drive?

By default, Plastic SCM puts local repositories under Program Files. In a situation where the C drive is a small SSD, and there is a secondary (let's assume D) drive that is larger, what do I need to do in order to move existing repositories to…
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Migration script for Perforce to Plastic SCM

Exist somewhere tools/script for simple migration from Perforce to Plastic SCM with complete history? Or perforce => git => plasticscm?
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How does multiple developers work with the same repository (Unity3D)?

I have been trying out Plastic SCM for a few weeks now.. and we still have issues in figuring out how to use Plastic SCM when multiple developers are working with the same repository. We are currently working with Unity3D for our project, and for…
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Auto select new items in pending changes view

I am using the Plastic scm version 5.4.16.743, and I am using the VS2015 IDE for development. Since I have upgraded to this version of plastic, every time a new file is add in VS, plastic adds that file to the "Added and Private Items" list but it…
Jegan
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PlasticSCM: Commit all changes to partial workspace including new and deleted files?

I'd looking for a command line for automation to commit all changes made to a partial work space including file additions and deletions. cm checkin "path" --all works on non-partial work spaces and includes new and deleted files AND cm partial…
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