Questions tagged [physx.net]

PhysX.Net is a .Net library that is a wrapper for the NVIDIA PhysX API.

PhysX.Net is a .Net library that is a wrapper for the NVIDIA PhysX API.

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PhysX: collision onContact does not work

I'm using PhysX.NET (C# wrapper for PhysX) and I am trying to get a notification of collision between two spheres using onContact in SimulationEventCallBack. I have created a new subclass for SimulationEventCallback and overridden the OnContact…
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Invoking functions written with CUDA and Thrust C++ in my C# 5 .NET 4.5 application

I'm getting a grasp on invoking C++ functions from an application written in C# 5 and .NET 4.5. I am working on developing an indie game and have need of CUDA and PhysX, so this capability is important to me. I discovered Thrust, a C++ library…
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Is there a possibility tor use PhysX.net on an net 6 application?

I upgraded my Graphics Engine to net 6, all seems to work, except the PhysiX.Net wrapper which is net 5. I installed it as nuget package and tryed to manually create a reference and copied all neccessary Files to the bin dir. Both trys ended with a…
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