Questions tagged [packet-loss]

Packet loss is the failure of one or more transmitted packets to arrive at their destination. This event can cause noticeable effects in all types of digital communications.The causes of packet loss include inadequate signal strength at the destination, natural or human-made interference, excessive system noise, hardware failure, software corruption or overburdened network nodes.

Packet loss occurs when one or more packets of data travelling across a computer network fail to reach their destination.
The effects of packet loss:
In data, packet loss produces errors.
In videoconference environments it can create jitter.
In pure audio communications, such as VoIP, it can cause jitter and frequent gaps in received speech.
In the worst cases, packet loss can cause severe mutilation of received data, broken-up images, unintelligible speech or even the complete absence of a received signal.
Packet loss may be measured as frame loss rate defined as the percentage of frames that should have been forwarded by a network load were not forwarded due to lack of resources.

The amount of packet loss that is acceptable depends on the type of data being sent.Anything over 2% packet loss over a period of time is a strong indicator of problems. Most internet protocols can correct for some packet loss, so you really shouldn't expect to see a lot of impact from packet loss until that loss starts to approach 5% and higher. Anything less than this is showing a possible problem, but one that is probably not impacting your experience significantly at present (unless you're an online gamer or something similar that requires 'twitch' reflexes).

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Can a different route be used to connect to a game server?

I play Rocket League and I'm in India, if we play on Middle east its a hit or miss we get good ping(~80) or bad ping(~300), the only IP ranges we get bad ping on is 185.179.203.1-185.179.203.255 . Rest every other Middle East server is ~70-90 ping I…
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How to ensure the packet can be transferred under connected mode (FEC forward error correction??)

I have two two about BLE technology. 1)How to ensure the packet can be transferred under connected mode (FEC forward error correction??) understand the impact of packet loss (in both broadcast & connected mode). For connected mode, if packet loss,…
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Does vp9 handle packet loss or I have to handle manually?

I am capturing my screen in real-time and encoding them using the vp9 codec (using JNI). encoded frames are I-frame or P-frame. then I divide them into chunks (sub-frames) and send them to the network. But at receiving end there has been some…
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Which TCP Congestion Control Algorighms are supported (and used) by OkHttp?

What is the list of all TCP Congestion Control Algorithms that are utilized by the OkHttp library? I'm trying to figure out why some FOSS mobile apps fail so miserably in poor network conditions (high packet loss, jitter, latency). But sometimes the…
Michael Altfield
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Discord.js Packet Loss

After running my bot for a while using discord.js/voice the packet loss is horrible, it loses 1 packet every second. Is this a memory leak? I switched providers and it still happens. Note: When I start the bot there is no packet loss but after a…
Nick
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Packet Lost using UART Driver of Telit's LE910Cx MCU

It takes up to 40 min before a packet is lost, (at rate of 1 packet every few minutes), The MCU use Linux kernel 3.18.48, Using Scope, (on UART's Rx Pin), I can see the packets, (about 15 bytes long), are sent well. But the read() doesn't return,…
G. Roby
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ffmpeg dropping packets from rtp stream without warning message

I am using a custom python script to create and send RTP packets to ffmpeg, which then converts it into s16le audio frames that are read from stdout. For this I use ffmpeg -i rtp://0.0.0.0:9000 -f s16le -ar 8000 -acodec pcm_s16le -ac 1 -loglevel…
d01
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Does TCP still send new packet after packet loss is detected

Let's say TCP already detected packet loss and re-transmitted packet, does it continue to send new packet before the acks of re-transmitted packet arrives.
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Slow packet transfer rate iOS BLE

The problem I've observed is that sending for example 100 packets took about 50 seconds which is much longer than expected. If I tried sending packets without a delay, I realized that CBPeripheralManager…
AnonProgrammer
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iperf3 udp silent gap from sending side

I use iperf3.7 to measure the throughput of a system that is capable of around max 4 Gbps. The iperf3 server is running on a Linux machine. I start the traffic with this command on the client side with the following flags, -R option to let the…
Nicke
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How to force UDP Packets to be capsulated over TCP for Cloud Gaming? (VPN TCP Tunnel, Packetloss fix)

I have a question about packetloss in streaming (UDP protocoll) and I have packetloss with every Cloud-Gaming streaming provider and the only workaround is a VPN with TCP as protocoll. The problem is that here in Germany the peering is totally bad…
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retrieve the information from cmd

I want to retrieve the latency and the packet loss from the cmd result and I couldn't find a way so can anyone help me out and if there's another way it's all right I just want this information without using other software like PRTG Pinging @ip…
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Huge packet loss while performing l2 forwarding using packet gen

Am facing severe packet loss while performing Packet forwarding using Packet gen DPDK. Any packets equal to 500 and above that results in huge packet loss. I have learnt about DPDK architecutre from its main site. I have changed MBUF values and also…
Saif Ullah
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ESP32 UDP Packet Reception Delay on WiFi

I have a relatively simple ESP32 application using UDP over WiFi and the Arduino IDE. The receiver app is being polled every two seconds by a test app. All datagrams are 5 bytes long. Generally, the receiver responds in about 150ms, but every 5,000…
SteveJP
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Windows TCP connection failures and retransmissions

I have intermittent TCP connection issues in a complex application that runs on Windows. I'm trying to determine if the problem is with my code, or a bug in Windows itself. The system consists of a client application, server application and web…
user513647
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