Questions tagged [nintendo-ds]

The DS is a portable gaming console from Nintendo.

The Nintendo DS is a portable gaming consoles series produced by Nintendo. The original hardware is succeeded by Nintendo DS Lite, Nintendo DSi, Nintendo DSi XL and Nintendo 3DS.


For questions relating to the original Nintendo Game Boy, use . For questions relating to the Nintendo Game Boy Advance, use .

37 questions
0
votes
1 answer

Can you compile JavaScript to ARM assembly?

Can you compile JavaScript to ARM assembly? I'm learning JavaScript right now and I want to know if there is a way to compile it to ARM assembly (to make a GBA/DS game) without writing something in another programming language.
0
votes
1 answer

Ifstream is failing to load a file and it won't open

Some of this code may seem foreign to you since I make 3ds homebrew programs for fun but it's essentially the same but with extra lines of code you can put in. I'm trying to read a file called about.txt in a separate folder. I made it work when I…
0
votes
1 answer

Add pthread.h to nds project makefile

I've searched and tried to link the library pthread.h for an ARM project with the nds platfrom in my makefile, and I am still unable to link it properly...…
DrunkCoder
  • 83
  • 1
  • 10
0
votes
0 answers

How to compile boost library for Nintendo DS Lite (arm none eabi g++ compiler)?

I want to compile the c++ boost library for the NDS (on a Windows machine). I followed this tutorial: https://patater.com/boost-on-the-nintendo-ds/ This is my project-config.jam: import option ; using gcc : 6.3.0 : arm-none-eabi-g++.exe…
user7353781
  • 155
  • 2
  • 10
0
votes
2 answers

Nintendo 3DS YouTube Embed Support?

Does the browser built into the Nintendo 3DS (and perhaps the 2DS) provide support for embedded YouTube iframes? Thanks!
Jeff
  • 227
  • 1
  • 4
  • 16
0
votes
1 answer

Using Visual Studio with TWL/Nitro SDK

Is there any way I can use Nintendo TWL or Nitro SDK on Visual Studio, along with their IS-NITRO-DEBUGGER? I know there're some workaround, since I heard people using Visual Studio to work on DS/DSi games. I don't want to use CodeWarrior for…
-3
votes
1 answer

Graphics in c++ coded inefficiently

I am coding for the nds using Devkit pro in c++, and there is a graphic that is being displayed at the top. Each graphic is loaded with a value (Which is what part of an image it is loaded from), and I want to have about 20 graphics of the same…
Matthew D. Scholefield
  • 2,977
  • 3
  • 31
  • 42
1 2
3