MusicSequence, now called AudioToolbox, is an Apple framework for controlling music/audio playback. Use this tag for questions on how to implement features or commands from this framework.
Questions tagged [musicsequence]
8 questions
9
votes
1 answer
Change time signature in MusicSequence
I'm trying to change the time signature (default to 4/4) in a MusicSequence but I don't seem to understand how to do this. I have 2 MusicTracks inside the sequence and a MusicPlayer also to reproduce the music. How can I change this value?
EDIT:
I…

fdiaz
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5
votes
1 answer
Saving a very simple MusicSequence into MIDI doesn't reproduce sound
I'm trying to save a very basic one note MusicSequence (MusicSequence Reference) into a MIDI file. The file is being written right now and the duration of the note also (if I put duration 4 then the MIDI file lasts 2 secs, if I change it to 2 then…

fdiaz
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4
votes
1 answer
Core Audio: How to play MIDI MusicSequence by MusicPlayer while AUGraph is deprecated?
I have a MIDI Synth Unit
AudioComponentDescription midiSynthDesc;
midiSynthDesc.componentType = kAudioUnitType_MusicDevice;
midiSynthDesc.componentSubType = kAudioUnitSubType_MIDISynth;
midiSynthDesc.componentManufacturer =…

John
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4
votes
0 answers
Where to start in order to create a MIDI sequencer / drum machine?
I've been searching all over to find some sample code of how to use Apple's MusicSequence framework or anything else available. I'm an Objective C programmer, so I find the MusicSequence documentation (and also WWDC videos) rather thin and TBH,…

kanstraktar
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2
votes
1 answer
AVAudioSequencer playing AVAudioUnitSampler cuts of tail end of midi notes
I am playing a midi file using AVAudioSequencer and AVAudioUnitSampler. A midi file is being loaded into a MusicSequence object. The notes are being cut off as soon as another note is played essentially making it monophonic.
For example, a crash…

jaybers
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2
votes
0 answers
EXEC_BAD_INSTRUCTION (code=1, address=0xe) with MusicSequenceBarBeatTimeToBeats in Swift 2
I have problem when using Apples MusicSequence C API in Swift 2. I can't figure out how to get rid of EXEC_BAD_INSTRUCTION when calling MusicSequenceBarBeatTimeToBeats.
I have tried a lot of different solutions found on internet, but nothing seems…

Gustaf
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0
votes
2 answers
Adding a Sound Font to a MusicTrack with MIDINotes? CoreMIDI iOS
I'm successfully loading a Sound Font (.sf2) to a MusicSequence when the MusicSequence it's loaded by file (.mid) like the following:
//the interesting code ...
NSString *midiFilePath = [[NSBundle mainBundle]
…

Pau Senabre
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-1
votes
1 answer
iOS MusicSequence: MusicPlayerStart() failed, return error code: -66720
I searched this error code, that means kAudioToolboxError_NoTrackDestination.
I want to know how to figure it out

NewHorizon
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