Questions tagged [multipass]

73 questions
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Vowpal Wabbit: data vs. shuffled data with multi passes- why does shuffling the file before learning helps improve the metric

I tried exploring the multi passes of VW: I ran the vw for a regular run (1 pass) and passes 2 to 5 (deleted cache between examined passes) for the same training data and examined the models with a different test file. The results showed that my…
adi
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How to solve Error: validation: chart.metadata is required on Mac using microk8s

I have installed microk8s on Mac. I want to deploy an application using helm3 but it complains that Error: validation: chart.metadata is required. I am running this in the same directory as Chart.yaml as shown below. ➜ gluu git:(4.1) ✗ ls…
Shammir
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I need to add missing node and then sort including the added new node

I have an input XML, which I need to transform using XSLT 2.0. Here is my input xml : yyyyy xxxx IT/xx
krishh
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Remove namespace from a specific node, use the result for 2nd xslt(version1.0) transformation

I am a newbie on XSLT and I am finding the concept bit difficult to grasp; any book or link suggestion? I am trying to remove the namespace from customerinfo node and all its child nodes i.e. customerinfo,name and age. After the namespace has been…
Bijaya Rai
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Opengl >3 fragment shader know if frag is the background

I'm working with OpenGL >3.3 and I was wondering if there is a way to find out if a fragment belongs to the background easily in the fragment Shader. (I'm working with #Version 330). I'm using a multipass rendering, and I have to work with…
Raph Schim
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Multipass rendering using framebuffers

I am trying to make multipass offscreen rendering and I stuck in one question ( more like a problem ). What's should be concept of capturing multiple passes? Currently I got this: Init: Create FBO #1 Create FBO #2 Create Postprocess shader #1…
neko_code
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Flag triangles and make a custom shader flag dependant in unity

I'm making a multi pass shader in Unity, and I would like certain triangles to skip some passes. I cannot do this through multiple materials, as the ordering of passes would not be the same. For instance, if I have 4 passes ABCD, some triangles will…
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Are shader passes drawn by object or by triangle in Unity?

In Unity, when we write a custom shader with multiple passes, are they executed: For each triangle do: For each pass do: Draw the pass Or: For each Pass do: For each triangle do: Draw the pass And if I have multiple…
galinette
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Per object runtime lightmap

I am building a game in XNA, but this question could apply to most 3D frameworks. My scene contains several point lights. Each light has a position, intensity, color and radius. It also contains several objects that can be lit by the point lights.…
sdgfsdh
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Two-pass (or multipass) encoding with FFmpeg libraries

I want to do two pass encoding using FFmpeg libraries. Sample codes provided as documentation show encoding/decoding, muxing/demuxing etc., but the encoding process is single pass. I want to do/experiment with two-pass encoding. Is there some…
taansari
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Recommend method to parallelize a multipass-algorithm

I am writing a de- and encoder for a custom video format (QTC). The decoding process consists of multiple stages, where the output of each stage is passed to the next stage: deserialize the input stream generate a sequence of symbols with a range…
fuz
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mutipass:launch failed: Failed to resize instance image - error executing powershell command

I always have the following error when I install a virtual machine launch failed: Failed to resize instance image - error executing powershell command. Detail: Resize-VHD :…
krun
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Does WooCommerce, BigCommerce or Magento offer a Multipass feature like Shopify Plus?

Shopify Plus has a feature called Multipass (https://shopify.dev/api/multipass) that's meant for store owners who have a separate website and a Shopify store. It redirects users from the website to the Shopify store and seamlessly logs them in with…
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