Questions tagged [mesa]

A free and open source implementation of graphics and compute APIs such as Vulkan, OpenGL and OpenCL. Typically used in GNU/Linux on AMD or Intel GPUs. Use this tag for questions about issues in your code running on Mesa or in questions about compiling Mesa itself.

Mesa 3D is a free and open source library that implements graphics and APIs such as Vulkan, OpenGL and OpenCL (among others) with support for hardware acceleration on several different types of GPUs.

Supported hardware are Intel and AMD GPUs, along with several GPUs that are found in ARM chips, such as Adreno, Mali, Vivante and V3D. There is also a driver for NVidia GPUs, however it is somewhat limited on modern chips.

The latest releases can be found on the official website, and here is a list of the supported feature set for each driver.

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Missing memberfunction of QOpenGLExtraFunctions

I am running Ubuntu 18.04 in a VirtualBox. As soon as I want to build my project I get this error message error: ‘class QOpenGLExtraFunctions’ has no member named ‘glTexBuffer’; did you mean ‘glReadBuffer’? …
Klotz Großer
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Can´t compile Mesa, x.org

I want to install X window on my new operating system. I made my operating system with the Linux kernel and grub. My test program /sbin/init works fine. I want to install x.org (window manager) to my new operating system. X.org uses the Mesa Library…
SmileDeveloper
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Building Mesa 3d 7.10 with llvmpipe on MSVC10

Has anybody successfully build Mesa 7.10 with llvmpipe driver using LLVM 2.8 on Windows with the Visual Studio 2010 toolchain? The official release files contain no SConscript, so I got the 7.10 branch from their git repository and tried to build…
Alex Shtoff
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Mesa or Mali is in use?

I have a embedded system which's GPU is mali T624. I have glmark2 and glmark2-es2, when running glmark2, information shows mesa software render when running glmark2-es2, info shows T624 openGL ES 3.1 My question is, if I have QT demos which need…
x1215
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How to set core profile context for OpenGL in glfw?

I am looking for a way in c++ to do something like this OpenGL GLSL 3.30 in Ubuntu 14.10 mesa 10.1.3
Tobi
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can we change the .rdb format of mesa sqlite database to .db?

I have created a database in mesa sqlite software which creates a .rdb format DB in default. I want a .db file. can I change the .rdb format to .db?
nikita21
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Help with simple MESA OpenGL ES app please?

I am trying to get an OpenGL ES demo app to build on Windows with Mesa. I'm confused about the EGL side of things. When my project links, it can't find eglTerminate() (and other EGL functions). I've checked for a libEGL.lib file but I don't have…
SparkyNZ
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Disable graphic accelleration on CentOS 7 - Mesa Libraries

I have finally successfully compiled a Qt app (C++) using OpenGL on a CentOS 7 machine. The application was originally developed for Windows. I have an OpenGL scene that is showing a black screen. It works if I compile the project with the Windows…
Dino
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LWJGL VBO crashes game with MESA Libraries

In a LWJGL project of mine, I have been using a VBO to tile 2D terrain. It has been working fine on macOS and Windows, however, in my linux partition the game doesn't run. The only major difference I can find is that the linux distro reports the…
Keco
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Using Mesa3d with C++ in Ubuntu

I'm doing an OpenGL course but only have integrated graphics with my Intel processor. Upon doing some research it seems I can use the Mesa implementation of OpenGL with my integrated graphics. On the installation page it says it requires python, but…
Greg Peckory
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Error compiling Paraview with off-screen rendering with Mesa

I'm trying compile paraview-4.4 on OpenSuse to run as a server with off-screen rendering support. As I don't have graphics hardware therefore I want to use Mesa for graphics. I followed instructions on this page. to use Mesa-7.7 I configure Mesa…
gaj
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OpenGL application not picking up 64bit Mesa OpenGL32.dll

I'm trying to get a 64bit OpenGL application running with MESA compiled in 64 bit. When compiling both in 32bit it works perfect putting the opengl32.dll and talloc.dll in the same directory as the executable, however, in 64bit the mesa opengl32.dll…
Viktor Sehr
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off-screen rendering with GPU support BUT without windowing support

Currently I am using OSMesa for off-screen rendering. I am running it on linux (RHEL) command line interface. It works really well but rendering consumes a lot of time. Basically i run opengl animation off-screen and capture frames on the fly and…
asad
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Unable to install Mesa opengl for off-screen rendering on ubuntu

I am trying to install Mesa opengl for off-screen rendering on ubuntu command-line based environment (no X window). I have failed to install due to an error: configure: error: egl requires --enable-dri Command i am using to configure: configure…
asad
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Why EndPrimitive function sometimes does not work?

Problem Sometimes EndPrimitive function in OpenGL's geometry shaders does not work as I expected- few output primitives are joined together. Details Program I want to draw a shape that consists of lines on each multiplication of given angle and…
BPiek
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