Questions tagged [marmalade-edk]

Marmalade EDK is Extension Development Kit of the Marmalade SDK, a cross platform development environment.

Marmalade EDK is Extension Development Kit of Marmalade SDK, which is a set of tool to bring native functionality of the platform, on which the application is deployed.
The code is written in native supported language, for example for Android it's Java and for iOS it's Objective C.
EDK is currently supported for Android, iOS, Windows and OSX only. There's no support for Windows phone 8 and BB10 yet.

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app -> extension crash on callback invocation

I have a Marmalade extension and sample app that passes C-callback to the function from extension, so what happens is whenever extension tries to call the function, it crashes with mysterious message: Exception Type: EXC_BAD_ACCESS…
pronebird
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How can I add iCloud Documents capabilities to my application without using Xcode?

My app crashes with an "Application initializing document picker is missing the iCloud entitlement" when either of the following two lines is executed: UIDocumentPickerViewController* documentPicker = [[UIDocumentPickerViewController alloc] …
Rich
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Android launch application from notification With Marmalade SDK

im trying to launch application form notification using Android Edk. I succeded to display notification. But i want to launch my application from notification and i can`t make it work. Notification is received when application is not running, is…
benoma777
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Returning Const char* from EDK method using JNI

I am trying to return a String from .java file to my game, but All I am getting is some SIG error. The method is declared in s4e as follows - const char* s3eExtentionGetRegisterationID() run_on_os_thread I modified s3eExtension_platform.cpp to…
0xC0DED00D
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Why isn't DefWindowProc() passing anything on?

I have subclassed a window using SetWindowSubclass(), and my message handler is successfully called, but when I call DefWindowProc() to pass the messages on for their original processing, no messages ever get through! We are writing an extension to…
Robert Webb
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Link error adding library built with Clang to iOS app built with GCC

I'm trying to add the Dropbox Sync API (v1.1.2) to an iOS app built with Marmalade (v6.3). I'm getting the following link error: Undefined symbols for architecture armv7: "___udivmodsi4", referenced from: _sqlite3BitvecSet in…
Rich
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is there any way in obj-c to hook into application delegate methods

The problem is: I use Marmalade SDK (http://www.madewithmarmalade.com/). Marmalade SDK offers opportunity to write platform-specific plugins (extension in their terminology). Every extension is compiled as static-library and linked to the main…
papirosnik
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marmalade - Cannot find new API level symbols when building extension

This is a Marmalade based question I am building my android extension which is using symbols added in API level 16 and above. When building it I get the "cannot find Symbol" error for those new classes. How do i tell the MKB to take the set the new…
Anand
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How to get app url in Marmalade 6.3 like HandleOpenURL in Objective c?

We have a Game app developed in Marmalade 6.3 version. We got Xcode build for that using Mkb file and able to deploy it successfully on iPhone. We are launching this Game app from one another app developed in Xcode, and append some text like…
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Use GPUImage in EDK Marmalade

i'm trying write extension of GPUImage for marmalade Framework. For this i used oficial documentation and Extension Development Kit (EDK) Marmalade. I write some sample code, compile with: mkb s3egpuimage_iphone.mkb --arm --release --compiler…
Jonic
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Using EDK with framework

I am trying to implement Mopub in my game. Since Mopub gives their complete source code, I've to compile it into static library. The Static libraries are giving too much trouble while making the extension. And it always takes me 4-7 days for…
0xC0DED00D
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