Questions tagged [level-of-detail]
86 questions
0
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Reducing number of nodes in polygons using Python
I have a shapefile with several contiguous polygons and I want to reduce their number of nodes keeping the adjacent polygons topologically consistent.
I was thinking of deleting nodes based on the angle that results from the 2 segments on either…

Adri
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- 1
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Execute IF-THEN_ELSE before Execute Calculation - Tableau
I have a graph below.
I would like to calculate lapsed rate which is sum of lapsed value divided by sum of inforce value. I use the formula below in calculated field.…

Adhitya Sanusi
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HLSL shading distance fade x3
Hi all I'm trying to fade between 3 distances. For example I have a grass system that all use the same shader and 3 types of LOD so I need to crossfade between 3 different distances so they don't just pop in. This is how I've been trying to do…

RattlerCreed
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Tableau: Sum based on Rank
With customers on the row level I have two columns: Revenue and Rank.
Revenue is the sum of that customers spend YTD.
Rank is a Calculated Field composed of Rank([Revenue]) then modified to Down Pane.
I'm looking, via another calculated field, to…

MacAnRiogh
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- 6
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Tableau: Global Dimension using Fixed - Linked to Parameter
I have the following Table in Tableau server and using USERNAME() will return the 'Employee' value.
+----------+---------+----------+
| Employee | Manager | Job Role |
+----------+---------+----------+
| jdoe | hwu | Analyst |
| anon |…

woodhead92
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Tableau LOD to find median
I have some data:
Inst Dest_Group Dest Cipn1 N
I1 C a 43
I1 F a 63
I1 U a 54
I1 C b 96
I1 F b 3
I1 U b 78
I1 C c 12
I1 F c 65
I1 U c 49
I2 C a 3
I2 F a 47
etc...
My worksheet is set up so…

As3adTintin
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Confusing LOD expressions in Tableau
I have the following data structure:
Scope,Metric ID,Item ID,System,Color
TRUE,A1,123,A,Red
FALSE,A1,123,B,Red
FALSE,B1,234,C,Red
TRUE,B1,234,A,Red
FALSE,B1,415,A,Red
I'd like to group by Scope, filter on TRUE and get the unique list of Items, then…

Pavel
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LOD in three.js (Merging meshes)
I'm looking for a method, where I can use the LOD Object of three.js in a performant way (http://threejs.org/examples/webgl_lod.html).
My idea is to implement a LOD method, which is like this one in chapter 2.1…

nero
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Terrain LOD Camera Moving Crack
I have a grid based terrain and a quadtree for lod.
In one simulation step i do the following:
handle input.
update matrices.
build quadtree (view frustum culling, distance check).
close cracks.
copy enabled points to the vertex array.
draw vertex…

Meldryt
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2 answers
Level of Detail in 3D graphics - What are the pros and cons?
I understand the concept of LOD but I am trying to find out the negative side of it and I see no reference to that from Googling around. The only pro I keep coming across is that it improves performance by omitting details when an object is far and…

user3050832
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DX11 Tessellation LOD with diameter incorrect tessellation values
I implemented the LoD with diameter from following withpaper NVidia TerrainTessellation WhitePaper. In Chapter "Hull Shader:Tessellation LOD" Page 7 there is a very good explenantion of the LoD with diameter. Here a good quote:
For each patch…

Jinxi
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