Questions tagged [launchimage]

a placeholder image that is displayed while an iOS app is loading

A launch image or launch file is a placeholder image that is displayed while an iOS app is loading.

According to the iOS Human Interface Guidelines:

The placeholder image gives users the impression that your app is fast and responsive because it appears instantly and is quickly replaced by the first screen of your app.

A launch image or launch file is required for all iOS apps.

Resources

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UIImageView not reading LaunchImage form Assets

I added LaunchImage in my assets and trying to load it on on Launch.storyboard UIImageView. But its not picking up the image. My Launch Image Source is "LaunchImage". During launch my app is showing distorted image. Thanks in advance.
Arti
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For iOS LaunchImage, do I need all images?

If using launch image asset do I need to specify all the images if my app is only in portrait mode and only for iPhone? I.e. do I need the landscape images or the iPad images or will it work without them?
breakline
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White area on top and bottom of iphone x when using launch image

EDIT: This question is NOT a duplicate of this: How to Add iPhoneX Launch Image I have gone through the question there and all answers, and they do NOT address my issue! I'm using launch images (not launch screen) for an iOS app, and have added a …
Ahmad
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Can I display a snapshot instead of the launch image

According to the documentation of ignoreSnapshotOnNextApplicationLaunch: UIKit captures your app’s user interface and stores it in an image file. When your app is relaunched, the system displays this snapshot image in place of your app’s default…
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Add different constraints for different iPhones(i.e respective sizes) on launch screen

I want to add different constraints for different iPhones(i.e respective sizes) on launch screen.I researched regarding this and found "varying Traits".But, this doesn't worked. Any help appreciated.
datha
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Two Different Launch Screens Shown for on iPhone X on Initialization

Just updated a Cordova app to contain an iPhone X LaunchImage and now in emulation, I'm seeing a properly sized launch image, which then a second later shows another that is too large and expands off the page. I can't figure out why a launch…
mtpultz
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iOS Launchscreen is not being displayed in Xamarin.Forms

I don't know what happened but since some days ago the LaunchScreen is not being displayed. Check the following: Any ideas?
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LaunchImage does not handle certain iPads correctly

I am using an images.xcassets for my app's LaunchImage, and certain types of iPad's are showing the iPhone image or the AppIcon image on launch instead of the designated iPad image. Here is a screenshot of my App Icons and Launch Images Settings…
M. Jiran
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How can I use and display the same image shown as Launch Image for an iOS app in React Native?

I would like to use exactly the same image that appears at the launch of the app, to display it in my first scene and put over it an activity indicator. I've seen that in ./ios//Images.xcassets/LaunchImage.launchimage there are all the…
Pottercomuneo
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How do I force my launch storyboard to appear in portrait on the iPhone?

My app supports only iPhone, and the three default orientations (portrait, landscape left, landscape right). I have a launch storyboard. If my iPhone 7 Plus is in landscape mode on the home screen when I launch my app, the storyboard appears in…
Kartick Vaddadi
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Is it okay to leave out unnecessary launch images?

I have an app that supports only iPhones running iOS 10 or above. I added only the following images: Default-568h@2x.png Default-667h@2x.png Default-736h@3x.png I left out: landscape, since I assume iOS will use the portait one if landscape is…
Kartick Vaddadi
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in xCode, launching iPad Pro still launches in 768x1004px mode

I have provided the iPad Pro App iOS 9-10 83.5pt icon for the App Image but don't see a slot for the Launch Image. I would like to use the launch images over the Storyboard and I read that you were able to do it this way since xCode8. Is there…
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Launch Images not displaying after updating to Xcode 8.2.1

I downloaded Xcode 8.2.1 as I had updated my iphone to the latest version. I ran xcode and updated the current app I'm working on to the project recommended settings upon first opening of my project (This pops up after new version of xcode). After…
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Launch image storyboard added Imageview , but Changing image in asset folder does not actually reflect on Device?

I have added a UIImageView in Launchscreen.storyboard with one image say (splash.png) , but Changing image in asset folder with same name (splash.png) Image , does not actually change on Device instead it shows blank white or same old image as if it…
Neelam Verma
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SplashScreen with Images.xcassets works on simulator, but with black screen on iPad

To launch the splashscreen, I use the images.xcassets with the LaunchImages. The problem is that it works perfeclty with the simulator, but not with an iPad (iPad 4th generation, ios 10.1). Where do you think the problem comes from? EDIT : Here is…
ΩlostA
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