Questions tagged [kinect]

Microsoft's Kinect is a motion sensing input device for the Xbox 360, Xbox One and PCs. Combining video and depth cameras, the Kinect allows developers to create a touchless and immersive user experience through voice, movement and gesture control.

Microsoft's Kinect is a motion sensing input device for the Xbox 360, Xbox One and PCs. Originally developed for use with the Xbox 360 the Kinect has been opened up for use with Windows PCs by Microsoft's official , and for additional platforms though OpenKinect's SDK. Using a combination of video and depth cameras, as well as a microphone array, the Kinect hardware provides developers the means for creating a touchless and immersive user experience through voice, movement and gesture control.

The Kinect hardware does not inherently perform any tracking or recognition operations, leaving all such processing to software. Skeleton tracking is generally handled by the SDK (as with Microsoft Kinect for Windows SDK and the OpenKinect SDK) with gesture recognition left to the developer, though multiple libraries exist to aid in recognition of gestures. In addition, speech recognition is performed by external SDKs such as the Microsoft Speech Platform.

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Use Kinect Voice Recognition to run Metro GUI application

i want to use kinect sdk voice recognition to run application from Metro UI. For Example when i say the word:News, it would run from Metro UI the application of News. Thanks to everybody! Regards!
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Angle direction between joints Kinect sdk ver 1.5

I'm working on a wpf application using kinect for windows sdk ver 1.5 in which the joints orientation is supported. I calculated the angles between the skeleton joints in which the angle is calculated based on the parent bone as shown in the…
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Unity3d, Kinect + Zigfu

i have zigfu running in Unity3d on my Mac OS10.7/all the examples in the ZDK work nicely EXCEPT when i try to substitute the enclosed models-- i tried many other models (my own/blender imports, other mixamo, mixamo-unity fbx.exports, etc-all load…
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Improving the efficiency of Kinect for Windows DTWGestureRecognizer Application

Currently I am using the DTWGestureRecognizer open source tool for Kinect SDK v1.5. I have recorded a few gestures and use them to navigate through Windows 7. I also have implemented voice control for simple things such as opening PowerPoint,…
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Finding translation/rotation parameters from correspondences with Kinect and OpenCV

Say I have an object, and I obtained RGB data and Depth data from a kinect on one angle. Then I moved the kinect slightly so that I can take a second picture of the object from a different angle. I'm trying to figure out the best way to determine…
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surface sdk scatterview

I'm using bluetooth surface published in http://code.msdn.microsoft.com/Surface-Bluetooth-Connect-dbe7e0e8 I add the kinect in this wpf application. But i need multitouch function to zoom in and zoom out the scatterviewitem picture. So can anyone…
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Kinect windows sdk 1.5 missing references

I'm a new comer to the kinect environment, and i was trying to modify some classes but couldn't find them, SkeletonData skeleton; Dictionary jointMap; The SkeletonData and Joint ID is not found as references what i'm trying to do is to apply this…
Tak
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mouse click event with c# for kinect

i was wondering how could i emulate a mouse click with c# with kinect. I was trying to recognize a certain pattern with my hands in order to click the mouse, but i am not familiar with the mouse event. Any suggestions would be appreciated.
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Kinect audio on windows

Is there a way to access Kinect's microphone array on Windows without using the official MS SDK? I know it doesn't work in OpenNI and it seems that it probably never will. I also tried OpenKinect/libfreenect library, but I was not able to compile…
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Multiple Kinects using Kinect for Windows SDK 1.5

I'm trying to make two Kinects getting along under the same application. I've tried to start all the connected Kinects (by calling the Start() method), but only one has the "isRunning" flag set on true. Does anyone know why is only one sensor…
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Kinect Initialization error (Failed in native DLL. HRESULT=0x8004022b.)

I've been developing with kinect XBOX 360 for a while. Today, after connecting a different kinect device (XBOX 360) i've started getting an error on the initalization line: kinect.Initialize(RuntimeOptions.UseSkeletalTracking |…
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Firebreath Cmake not found when cmake 2.8.8 is installed on MacOsX

When trying to build an xcode project with the following command line: ./firebreath/prepmac.sh projects/ build/ I get: Using projects in: /Users/uwecerron/Desktop/Node/projects Generating build files in: /Users/uwecerron/Desktop/Node/build NOTE: The…
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Kinect SDK 1.5 - Face Tracking : WPF color-depth only tracker

I'm working on the new kinect SDK for face tracking and I noticed some differences between managed and unmanaged code provided with the examples (Previous Question). I can't reproduce the fast c++ example using c# and WPF: starting with the same…
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setting function of time delay on MOUSE_OVER

I want to use xbox kinect to run a flash application with a motion sensor, I've got a simple software to perform the function of moving the mouse and click. unfortunately not be done with just one hand, right hand to move the mouse and click the…
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invoking the mouse function of Open Gl using Kinect

I am creating an app in C++ (OpenGL) using Kinect. Whenever we click in OpenGL the function invoked is void myMouseFunction( int button, int state, int mouseX, int mouseY ) { } But can we invoke them using Kinect? Maybe we have to use the depth…
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