Questions tagged [keydown]

"keydown" is an event used in writing software that is triggered when a key on the keyboard is being pressed. It usually precedes the event "keyup".

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What are the keycodes returned by the .KeyDown event for UK keyboards?

Is there a list of the keycodes returned by VB.NET and C# in the .KeyDown event? The values returned don't match the usual ASCII codes.
David Wilson
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How do I fix this 'no overload for pictureBox_1 matches delegate 'System.Event.Handler''

I have been trying to teach myself c# through tutorials and this website and I didn't know how to make my "character" move using the arrow keys so I copied code from here hoping it would work and everything is fine until I run and then it throws me…
Russ Perlow
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how to fire a keydown or keypress event

I want key press event fire without pressing a key by user. so I use InputSimulator.SimulateKeyPress(VirtualKeyCode.VK_U); also System.Windows.Forms.SendKeys.Send("a"); that did not cause it so I use var key = Key.Insert; …
user3567615
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Change Label text to what is written, when ListView as active object

When I click on my ListView and write "this text!", I want my Label (or TextBox if that's easier) to change text to "this text!". How can I do this?
spunit
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KeyDown event handler is not working

I am developing an app for Windows 8.1 am using XAML + C# I read the article this article in MSDN for Responding to keyboard interaction I did as they say , but the problem is that the event occurs only when i press a key inside a TextBox but i want…
GabourX
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keyup keydown jquery handling

Im struggeling with the event listener for keys is jquery. My problem is that it only fires when i let go of each key i pressed before. As example: Im often working with cmd+left to select my text and i still hold down cmd to copy it. But the text…
ceed
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Disable a form's KeyDown after timer.stop()

I just created a letter game. While the timer is on it prints letters to a listbox. The user must press the correct key. If he does, a label with the mumber of correct presses is updated. If not, a missed label is updated. In both cases, the Total…
Andreas777
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Toggle pause with key in HTML5 game

I want to make a function for a html5 game to pause and unpause with the keyboard key p. I can get the game to pause while pressing p, but not to unpause while pressing p again. What am I doing wrong here? document.addEventListener('keydown',…
Justin
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Can someone help me with this hotkey script?

Okay so i wanted to make a script that when the hotkey is pressed it moves your mouse down a few pixels. I've tried to do it myself but i just don't understand it. It can be a script or program thanks,
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Keydown Eventhandler Process

I am trying to process to keydown event but the below code is process only first char of string and not able to remove second char of string. private void Game_KeyDown(object sender, KeyEventArgs e) { …
Ram Kumar
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KeyDown KeyEventArgs won't work

I am trying to include HotKeys in my program but I don't know how to execute this code: private void Form_KeyDown(object data, KeyEventArgs e) { if (e.KeyCode == Keys.Insert) { timer1.Stop(); } }
user3002135
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An error in key Down function

I am working with c# windows application and i need to enter some record to database after inserting in to textbox. I have tried this code private void textBoxItemCode_KeyDown(object sender, EventArgs e) { if (e.KeyCode == Keys.Enter) { …
Moz
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Form1_KeyDown calling button1_Click

I have such piece of code: private void button1_Click(object sender, EventArgs e) { // Do something... } private void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyData == Keys.A) { // Call…
nhtrnm
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bind mousewheel and keydown in jquery

I got these code, which should react on mousewheel and keydown: $('#wellcome-box').bind('mousewheel, keydown', function(event){ console.log(event); if(event.which.keyCode == 40){ alert(); } else { …
weird-dreams
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AttributeError: 'int' object has no attribute 'KEYDOWN'

I'm relatively new to python and I've been having a go messing pith PyGame.. To me, this code looks fine: import pygame class Game(object): def main(self, screen): image = pygame.image.load("images\player.png") while 1: …