-1

I'm relatively new to python and I've been having a go messing pith PyGame.. To me, this code looks fine:

import pygame

class Game(object):
    def main(self, screen):
        image = pygame.image.load("images\player.png")
        while 1:
            for event in pygame.event.get():
                if event.type == pygame.QUIT:
                    running = false
                if event.type.KEYDOWN and event.key == pygame.K.ESCAPE:
                    running = false

            screen.fill((200,200,200))
            screen.blit(image, (320, 240))
            pygame.display.flip()

if __name__ == "__main__":
    pygame.init()
    screen=pygame.display.set_mode((640,480))
    Game().main(screen)

However, when I run it, I get this error:

File "C:\Users\jwquick\Documents\Programming\Python\Pygame Test\main.py", line
 10, in main
    if event.type.KEYDOWN and event.key == pygame.K.ESCAPE:
AttributeError: 'int' object has no attribute 'KEYDOWN'

2 Answers2

1
from pygame.locals import *

# ...

for event in pygame.event.get():
    if event.type == KEYDOWN:
        if event.key == K_ESCAPE:
            print("Quit")
ninMonkey
  • 7,211
  • 8
  • 37
  • 66
0

Try:

if event.type==KEYDOWN and event.key == pygame.K.ESCAPE:

Chachmu
  • 7,725
  • 6
  • 30
  • 35