Questions tagged [joystick]

For questions about joysticks.

496 questions
0
votes
2 answers

How can I list available input devices with haxe?

I would like to list all the input devices available when I launch an application, but I can't find a way to do that in the API. How can I get a list of available keyboards, mice, gamepads, touch screens, accelerometers...
Coyote
  • 2,454
  • 26
  • 47
0
votes
1 answer

Transforming analog keypresses to digital

In python I want to simulate a joystick that when used, to give values between -63 and +63 let's say. When the value it's positive, I want to press the "w" key and "s" key when negative. I am not having problems receiving the values, but to…
Serban Razvan
  • 4,250
  • 3
  • 21
  • 22
0
votes
1 answer

With SDL joystick handler, I want to keep doing something while the hat is pressed in

Currently when I hold down a direction on the d-pad (hat in sdl) my code only executes once, here is my code: while (SDL_PollEvent( &event )) { switch (event.type) { case SDL_QUIT: exitapp = 1; break; case…
0
votes
1 answer

VB.NET - Convert joyGetDevCaps function from VB6 to VB.NET

I am clueless how I should convert the following API to VB.NET Private Const MAXPNAMELEN As Long = 32& Private Type JOYCAPS wMid As Integer wPid As Integer szPname As String * MAXPNAMELEN wXmin As Long wXmax As Long wYmin As Long wYmax As…
tmighty
  • 10,734
  • 21
  • 104
  • 218
0
votes
2 answers

Using pygame Joystick in pyglet

I'm trying to write a simple game with pyglet but use pygame for gamepad input. The following code successfully prints axis values to the command line, but aside from importing pyglet, doesn't actually show a pyglet window: import pygame import…
Jegschemesch
  • 11,414
  • 4
  • 32
  • 37
0
votes
1 answer

Using SneakyJoystick in a layer to control a game character in a different layer

What I'm trying to achieve is the ability to use a Cocos2d SneakyInput SneakyJoystick to control the movement of my LHSprite (created using level helper) Character/Player in my box2d/cocos2d game. I can get it to work, however, the sneakyJoystick…
Harry
  • 321
  • 1
  • 5
  • 17
0
votes
1 answer

C# Joystick Input

I've got a Logitech Attack 3 (Standard Joystick) plugged into my computer and have confirmed that it is working. Now given that, I need a way via C# (only C#) to read the axis (and buttons would be nice too) values from the joystick. I have seen…
Mohammad Adib
  • 788
  • 6
  • 19
  • 39
0
votes
1 answer

Levelhelper sprite + SneakyJoystick

Basically i'd like to move a box2d body of a LHSprite that I created using LevelHelper. I have tried moving the box2d body of the LHSprite, based on weather my SneakyJoystick is active (that part works fine) with the following…
Harry
  • 321
  • 1
  • 5
  • 17
0
votes
1 answer

Multiple uinput devices

Is it possible to create multiple uinput devices and if so how to do it? I'd like to create multiple separate game controllers. Thanks for any help.
jimmy
  • 23
  • 4
0
votes
1 answer

Get List Of Connected Joysticks using VBScript

I'm looking for a way that I can get list of connected joysticks via VBScript just like in the picture below (I mean the order of them is highly important):
Inside Man
  • 4,194
  • 12
  • 59
  • 119
0
votes
1 answer

Can Allegro update the number of joysticks at runtime?

Is there a way to update the number of joysticks plugged in at run-time other than constantly calling remove_joystick() then install_joystick? This proves to be extremely slow (goes from 60 FPS to around 5). Allegro 4.2 answers only please... void…
Casey
  • 10,297
  • 11
  • 59
  • 88
0
votes
1 answer

How to reset the SneakyJoyStick back to its centered position?

I need to know how to reset the SneakyJoyStick back to its original centered position. The problem that I'm having is I have the joystick controlling my player and when the player reaches a door tile on a TMX map I have it push the new scene/map,…
stenger96
  • 224
  • 3
  • 17
0
votes
1 answer

win32 DialogBox() and MAKEINTRESOURCE(): how to modify the app's ui?

I'm working on my project which is trying to control a camera by using a Joystick, and I found this sample code: http://ukgtut.googlecode.com/svn-history/r53/trunk/irrlicht/src/proto_carace/Joystick.cpp This app has its own ui which isn't fit to my…
lesner
  • 25
  • 2
0
votes
1 answer

Android game software joystick

Im looking for an easy way to move around a character and rotate it using a software joystick. Though, i have never done anything like this and have no idea about how to create one. Any advice? Thanks
rel-s
  • 6,108
  • 11
  • 38
  • 50
-1
votes
1 answer

Having an issue where the on-screen stick component on unity doesnt get dragged anymore

I was working on a game of mine, and the stick was working initially, but on the latest compile, the stick doesn't move anymore, I cant say it it isn't getting clicked or there is an issue with the component, I'm fairly new to unity, please help!
Eventor
  • 46
  • 8