Questions tagged [iphone-6]

iPhone 6 is the first Apple iPhone that offers NFC, and comes with modern larger screen sizes than previous iPhones.

iPhone-6 is the Sept 2014 refresh of Apple's iPhone line.

It brings with it a few new features such as:

  • a larger screen (4.7 in)
  • NFC
  • rounded edges
  • storage size up to 128GB

Other updates are more evolutionary:

  • improved camera (which protrudes from the back)
  • improved processor
  • improved battery life

There is also an iPhone 6 Plus, which has an even larger screen (5.5 in), and has the software advantage of working in landscape mode as well as portrait and a better battery life.

More detailed specification

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Autolayout for iphone 6 and iphone 6 plus

I have been try a good solution for this problem... I have an app and this work perfect in iphone 4, and iphone 5, But in iphone 6 and 6 plus i don't know how made a good solution with autolayout. the problem is: my app is a clone of a home screen,…
Claudia Mardegan
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Sprite Kit art assets naming convention

Making my 1st Sprite Kit game & almost finished it. Just getting my images finalized. Problem is, with the addition of iPhone 6 & 6 Plus, I am having issues figuring out how to name my game assets. For instance, one of my several background images…
Krekin
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iPhone 6/6+ Screen size issue

This is driving me crazy. After doing the necessary things, on iPhone 6 simulator, I am getting correct self.view.bounds {{0, 0}, {375, 667}} but on the actual iPhone 6 device it is still showing {{0, 0}, {320, 568}}. Here is what I tried : Updated…
Deepak Sharma
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Image Sizes for Supporting iPhone 4S,5,5C/S,6 and 6+

I want to support a variety of devices from iPhone 4S to iPhone 6+. Previously, when adding supporting for iPhone 5, we followed the following steps. Add the launch Default-568h@2x.png Use the same @2x images (640x960) which are resized…
user2499764
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Scaling on iPhone 6+

My app is optimized for iPhone 6/6+ using the appropriate launch screen images. I did notice an interesting behavior though. I am no longer supporting non-retina screens so I deleted an image.png for which I had included in my bundle an image@2x.png…
JeffN
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ImageView width more than cell width in UITableView Cell - XCode 6

I am developing an application in XCode 6 for iOS 8. I am not using auto-layout. I am trying to put an ImageView in a UITableView cell. When i run the app on iPhone 6/6 Plus: The size of the imageView becomes double than my cell size if i check all…
danialzahid94
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Do I need to include Launch images and App Icons for iphone6 and iphone6 plus while submitting build with Xcode5.1

I need to submit the build to Apple App store with Xcode 5.1. 1.) Do I need to include Launch Images for Iphone6 and IPhone6 Plus so that users can run on Iphone6 and Iphone6 Plus? 2.) Do I need to include any new App Icons? 3.) Is there anything i…
Sourav Gupta
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What should be the images size for bgs in iphone 6 and iphone 6+

what size of bg images should i use for iphone 6 and iphone 6+ apps.And what should be the extension for the same. As I read some thread, i come to know we should use @2x images for iphone 6. But @2x images also used by 4s devices; then how would…
Saggy
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iPhone 6 and its 750x1334px and two UIButtons in landscape

With the iPhone 6 and its 750x1334 px (375x667 px non-retina), how is it possible to put two UIButtons next to each other with both the same width on a UIView (see attached image) ? It was always really easy on the others iPhones (<= 5S) but with…
Jonathan
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NSURLSession initialization doesn't succeed and freezes the app

I have an issue with NSURLSession. My iOS8 iPhone app relies on this class in order to fetch data from a server continuously (every 5 - 10 seconds). So I create a session object when I init a custom controller designed to interact with the server.…
micamoita
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iOS 7 app optimized for iPhone 6

I have an iOS 7 app made since more than a year. I want to make it optimized for the new iPhone 6 and 6 Plus screens but want to keep the iOS 7 compatibility. Is it possible ? I have already made this : - Add Launch images at the sizes of iPhone 6…
Jonathan
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How to unbold alert message?

I added a custom alert in my web application based on the below suggestion for Alert issue. It works fine in iOS7 device, but on iOS8 device it displays the messages in bold font. Is it possible to display the message font without BOLD? Please find…
Ramesh Sangili
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Why are iPhone 5s UI elements not scaling on iPhone6?

I understand that the native resolution for: iPhone 5s: 320*568 points = 640*1136 iPhone 6: 375*667 points = 750*1334 They are both at 2x resolution. Wouldn't that mean that if I have a UIButton of 202x43 (wxh) points in iPhone 5s and I run the…
Khaled Barazi
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LaunchImage issue on iPhone6

I am facing an issue in setting the launch image for iPhone 6 and 6 plus. I have created a launch image of size 750 x 1334 (@2x) for portrait and named it as Default-667h@2x.png. I copied the file the resources folder of the project. When I run the…
User1234
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CoreBluetooth connect to peripheral in background on iPhone 6

I have an app that connects to BLE devices in background (after discovering them). Just tested it on iPhone 6 and found out that the app can't re-connect peripherals when it's in the background (as it used to on iPhone 5S and below). I'm running…
Effie
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