Questions tagged [game-maker-language]

General Game Maker Language (GML) support. The programming language used in Game Maker and Game Maker: Studio.

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GML: Getting an instance ID from a collision and accessing its variables

I am currently in the process of making a game in gamemaker. The player attacks work by getting the players stamina and storing that in a damage variable, then flying out of the player and hitting the enemy, taking twice the amount of health off of…
NextDefault
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Fake 3D 2D First Person Engine Game Maker Studio

I have been working on just the fake 3D engine of my game for days now and can't seem to create the view in the video below. I think I have figured out how to scale the sprites correctly. I can't seem to figure out how to rotate the world sprites. I…
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Side-effects of display_reset() and texture_set_interpolation()

It seems like display_reset() also resets the texture interpolation setting. Can someone explain to me what happens internally when you mix texture_set_interpolation and display_reset? The docs tell me nothing, yet when i have interpolation enabled…
Rob
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GML room_goto() Error, Expecting Number

I'm trying to make a game that chooses a room from a pool of rooms using GML, but I get the following error: FATAL ERROR in action number 3 of Create Event for object obj_control: room_goto argument 1 incorrect type (5) expecting a Number…
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Game Maker Networking

Recently, I started playing around with Game Maker to make a very simple game with the ability to play online (multiplayer). I made a very simple client & server. I can send data from the server to the client, but I can't send the data from the…
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Game Maker Code doing the opposite?

if keyboard_check('D') { x = x + 4 sprite_index = spr_playerRight } As soon as I start the game, the player sprite will start moving to the right. But, as you can see, that shouldn't be happening... right? When I actually do press D, it…
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Timer variable not counting down in GameMaker Studio 2

I want to add a little timer so there's a delay when warping between rooms so a sprite animation can play for the player, but for some reason my timer variable isn't working and I don't know what's wrong with it. Here's the code, this is in a…
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How to draw sprites on an arc pattern in GMS2?

I've been trying to get this concept UI design working in the game: Concept UI Design I got the health display just fine. Then I tried to add the orbs in and here's how far I've got it so far: What I've got The orbs are getting drawn in the correct…
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Menu items aren't selected correctly when hovered with the mouse

I made a menu where you can select options with the keyboard and mouse. The problem is that when I hover an option with the mouse, the option above is selected. To select the bottom option I have to hover outside (under) the menu, so it's not an…
MrJant
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Problems with glsl SDF shader and Gamemaker Studio

https://i.stack.imgur.com/R3Er2.jpg I have a raymarching shader written in GLSL ES, in it is a capsule sdf that I am trying to render. I am currently using this as a post effect, so I'm setting the shader and the uniforms, then drawing a rectangle…
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Textbox in Gamemaker deleting

I've been having issues with my code, and so far, no one has been able to help. I am creating a textbox, but when I run the code, it deletes it every time I click the space button and only shows the textbox for a fraction of a second. From my…
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Jumping animation with landing and jumping sprites

I have 3 sprites that I want to make a jumping animation with: spr_conejo_idle - 2 frames spr_conejo_airbourne_up - 5 frames (4 for the jump and the last one frozen while vsp < 0) spr_conejo_airbourne_down - 4 frames (1 for when vsp > 0 and the last…
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Unknown variable floor_tex on Gamemaker 8.1. How to fix it?

I have a very trouble with Gamemaker 8.1. So recently, I've followed this video tutorial which shows creating a game 3D on its game engine. https://www.youtube.com/watch?v=0Jo0JEEukhc I tried to test my game, but an error message shows this. What…
sagad ali
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Spawning Enemies on Game Maker

I am coding a game on game maker studio in which I want a number of enemies to be spawned randomly on my grid every time the game is run. However, I am only getting one enemy on my map each time I run it. Below is the Create instance for my enemy…
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Malformed Assignment

I am coding in Gamemaker Studio 2 and this is my code: if selected { value = clamp((mouse_x-x)/sprite_width, 0, max_value); } if value < 0 and value >= 0.1 { avLevels = 1 } else { if value < 0.1 and value >= 0.2 { avLevels = 2 }…
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