Questions tagged [frame-rate]

Frame rate (also known as frame frequency) is the frequency (rate) at which an imaging device produces unique consecutive images called frames. The term applies equally well to computer graphics, video cameras, film cameras, and motion capture systems. Frame rate is most often expressed in frames per second (FPS)

Frame rate (also known as frame frequency) is the frequency (rate) at which an imaging device produces unique consecutive images called frames. The term applies equally well to computer graphics, video cameras, film cameras, and motion capture systems. Frame rate is most often expressed in frames per second (FPS)

More information at http://en.wikipedia.org/wiki/Frame_rate

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iphone export - how to maintain FPS on videos > 30 FPS

We are trying to export videos and maintain their FPS. What is happening: For 1 second video clip example: regular motion videos shot at 30 FPS - export at 30 FPS - 30 frames total regular motion videos shot at 60 FPS - export at 30 FPS - …
drees
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ARKit Adding node causes frame drop even after using `prepare`

I am adding a 3D model containing animations to the scene that I previously download from the internet. Before adding this node I use prepare function on it because I wan't to avoid frame drop. But still I get a very short frame drop to about 47…
Damian Dudycz
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SDL FrameRate cap implementation

I'm really new to game development and I've already made a few programs using SDL2. Frame rate wasn't much of an issue since I never planned to release those programs and just used the SDL_RENDER_PRESENTVSYNC to cap the frame rate to 60 (the refresh…
CookingMama
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Draw text on a Wayland surface in C

I am a newbie in Wayland programming. Currently, I wanna create an application which can show FPS of a playing video on a surface of a Wayland client. First, I use Gstreamer to read fps. I already executed 2 ways to get FPS: [ 1 ] using timer…
Thảo M. Hoàng
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MediaRecorder.setVideoFrameRate() not having any effect

I'm trying to get my Android app to record video with a lower frame rate (to reduce file size). Here's my MediaRecorder configuration code: m_mediaRecorder = new…
rweiser
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Purposely slowing down FPS Spritekit

Is it possible to purposely slow down the SpriteKit scene's FPS? I was thinking if this is possible to make debugging of my game easier.
GeneCode
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Trying to determine FPS in a C# WPF program

I'm writing an application for a touch table using WPF and C#. (And, I'm not terribly familiar with WPF. At all.) We suspect we're not getting the framerate we're "requesting" from the API so I'm trying to write my own FPS calculator. I'm aware…
chaosTechnician
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How can I regulate the framerate in my android app?

How can I regulate the framerate in my android app? I would like the game to run at a constant speed. My app doesn't require a high framerate so I don't want one because that would take up more battery then necessary.
John
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Kinect 2 - AcquireLatestFrame() fails most of the time

The following C++ code is given which continuously fetches the latest frame from a Kinect 2. int main() { setupKinect(); acquireFrames(); return 0; } template inline static void safeRelease(Interface…
user1056903
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Correct way of measuring UI-Performance in WPF .Net

I have a method of measuring FPS in WPF (which I dont really know if it is the correct way of measuring). CompositionTarget.Rendering += CompositionTarger_Rendering; void CompositionTarget_Rendering(object sender, EventArgs e) { var args =…
davidjons
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How to know maximum supported fps by android device on API level?

While googling, I've got this information that if I want to enable my camera to record high frame rate video on android device, I need to put specific parameters by device vendor for calling camera APIs. For example, by calling the methods as below,…
Sunggook Kim
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Opengl es 2.0 - why does glFinish give me a lower framerate on my new android phone compared with an old one?

I recently upgraded my old Galaxy S2 phone to a brand new Galaxy S7, and was very surprised to find an old game I wrote seemed to be performing worse on the new phone. After cutting everything down to a bare bones project, I have discovered the…
Esaptonor
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How frame rate is calculated or read from h264 bitstream sending through rtsp protocol by live555

Problem: In my case, bit stream coming from h264 encoder which is feed by live camera. Bitstream is sending by live555 library using RTSP protocol. RTSP packets are received by one of rtsp client like vlc player( the most important), totem player,…
Pawel Domagalski
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Android how to measure FPS of a View or Application programmatically

I'd like to measure the FPS (refresh rate) of a certain Android View which uses TextureView. To do this, I need some way to measure FPS programmatically (e.g. not using ADB.exe and not using third party apps or tools). I have seen this question but…
Dr. Andrew Burnett-Thompson
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How to implement SlowMotion and TimeLapse video recording using Camera API

Is there any way to implement Slow Motion and Time Lapse recording using Camera API? I tried using MediaRecorder setting VideoFrameRate, VideoBitRate VideoCaptureRate but nothing work for me. I have successfully implemented using JNI but i found it…
IshRoid
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