Questions tagged [frame-rate]

Frame rate (also known as frame frequency) is the frequency (rate) at which an imaging device produces unique consecutive images called frames. The term applies equally well to computer graphics, video cameras, film cameras, and motion capture systems. Frame rate is most often expressed in frames per second (FPS)

Frame rate (also known as frame frequency) is the frequency (rate) at which an imaging device produces unique consecutive images called frames. The term applies equally well to computer graphics, video cameras, film cameras, and motion capture systems. Frame rate is most often expressed in frames per second (FPS)

More information at http://en.wikipedia.org/wiki/Frame_rate

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How to find out if game sprite is moving smoothly?

I'm making a simple jumping game for android using libgdx and box2d and I cannot figure out how to make sprites move really smooth. I have checked several articles regarding timestep fixing and synchronizing renderer and physics emulation, but none…
Lez77
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Trying to get max fps from Android Camera

I'm developing an Android application, and I need to get the max of fps from the Camera. I've been trying to implement the setPreviewCallbackWithBuffer but I can't get it to work. Can anyone give me an example or an explanation? I've set a timer,…
gmarques
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Call paint method in the game fps tick in java

How do i call for my paint method to draw everything inside it withing my thick method that runs 60 times per second. this is the fps calculation : int FRAMES_PER_SECOND = 60; long maxWorkingTimePerFrame = 1000 / FRAMES_PER_SECOND; //this is…
Niels Peeren
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Frame-rate of pre-recorded video

I have a video stored on my computer. I am doing some processing on this video. When I query the frame rate like this: frameRate=cap.get(5) it gives me 25, which is the frame rate of the original stored video, not the rate at which the frames…
GradStudent
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Automatically generating Level of Detail information

I have a very simple but large scene containing lots of objects and a lot of these objects are small but curved objects so they have large polygon counts. The FPS on the scene is really horrible. I learned that a Level of Detail optimization should…
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Changing OS destroying my game FPS (Java Slick 2D)

recently changed my HDD to a SSD and my windows 7 into a linux ubuntu 14.4. I was developping a game (a pretty simple but still nice and addictive one) on Eclipse, using the Java language and the Slick 2D library. On Windows my game ran at an…
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How do I "Jump" in LWJGL?

I am trying to make the camera jump in my LWJGL program. I've tried writing an if/else statement that would say, "when you get to this position, go to default, starting position." So far it just continues to fly up. Here's my code: if (flyUp &&…
lehermj
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-fps filter not in avconv?

Used a older version of ffmpeg on a project and now im planning on switching over to avconv and was wondering if the -fps filter has been changed or depreciated? If it has been changed what is the current substitute for the -fps filter in avconv?…
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cairo surface flushes only 1 fps

I have constructed a cairo (v1.12.16) image surface with: surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, size.width, size.height); and for 60 fps; cleared it, drew stuff and flushed with: cairo_surface_flush(surface); then, got the…
user3648895
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How to maintain a certain FPS for an app while continuously receiving data to visualize?

My glass/android app continuously receives data from other computer using TCP or UCP connection, and the received data are used for visualization on the fly. I'm wondering how we can maintain a certain FPS (for example FPS 30), and also stably and…
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Threejs FPS with text objects

I'm working on a ThreeJS project where there is a text tunnel, created by generating text objects with TextGeometry, and moving them along the z axis continuously. The objects are generated dynamically. I use 30 at a time with a circular buffer. For…
knopch1425
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Measure FPS and Execution Time in c++ and matlab

Does anyone know how to measure the FPS or execution time for C++ and for MATLAB? I'm looking for a correct way to measure that. I want to make a simple program (like edge detection in MATLAB or using OpenCV with C++) and want to compare the…
user3617694
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what is the difference between refresh rate and frame rate?

please can any one explain for me , what is the difference between refresh rate and frame rate? in the Wikipedia I found this definition for refresh rate "is the number of times in a second that a display hardware updates its buffer" , but what…
Mo Haidar
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OpenCV low framerate with ORB detector

I was playing with OpenCV Mixed Processing tutorial and I experienced a good framerate (~27) when detecting features in camera frames with FAST detector. I changed the detector to ORB and the framerate dropped to around 10. Is this because ORB is…
Mikael S.
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Merge meshes decreases FPS

I've merged around 2500 meshes (each having their own set of color) but the FPS is lower than if I wouldn't merge. According to THIS, merging is the way to go if you want to increase the FPS. Am I missing something here? var materials = new…
Yenza
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