Questions tagged [cocos2d-python]

Python-based open source framework for building 2D games and graphical applications for Windows, Mac and Linux desktop computers.

Cocos2D is a Python based open source framework for building 2D games and graphical applications for Windows, Mac and Linux desktop computers. Cocos2D is published under a BSD License.

Due to the low popularity of Cocos2D (Python) please use the tag in Cocos2D (Python) related questions. The tag has become synonymous with due to the immense popularity of the Cocos2D for iPhone (and Mac) port.

Please refer to the description of the or tags for more information about the Cocos2D game engines.

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Cocos2d/Python: viewable portion of layer shifts in opposite direction of focus

Newbie here, trying to make a game in Python with Cocos2d 0.6.0 :) I'm using ScrollingManager's set_focus(x, y) method to scroll around a 2d tile map using the mouse. The layers involved seem to scroll correctly, however there seems to be a cropping…
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Python + Pyglet Cocos2D: TypeError: 'class' object is not callable

I've been working on a tiled map renderer, and I've tried to make a seperate Class in another file. I get this error message: Type Error: 'renderer' object is not callable Here's the render.py file: import pyglet, json from pyglet.window import…
phyce
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How to install Cocos2d (Python) into Python 3.3?

I am trying to use Python 3.3 when developing my next game using Cocos2d. I succeeded in installing Pyglet (a Cocos2d dependency) in Python 3.3 but failed to do so for Cocos2d. The Cocos2d project page lists Python 2.6 as a requirement, but from…
swdev
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