Questions tagged [cinder]

Cinder is a peer-reviewed, free, open source C++ library for creative coding.

Cinder is a peer-reviewed, free, open source C++ library for creative coding.

Cinder provides a powerful, intuitive toolbox for programming graphics, audio, video, networking, image processing and computational geometry. Cinder is cross-platform, and in general the exact same code works under Mac OS X, Windows and a growing list of other platforms — most recently the iPhone and iPad.

Cinder is designed to take advantage of platforms’ native capabilities whenever it’s possible, and relies on a minimum of 3rd party libraries. This makes for much lighter, faster applications, and means Cinder apps get free performance, security and capability upgrades whenever the operating system does.

More info: Cinder

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Using Cinder-OpenCV with Visual Studio 2015

I recently cloned Cinder-OpenCV into my Cinder blocks directory. I am on the dev branch since that contains sample for Visual Studio 2013 instead of 2011. However, I'm using Visual Studio 2015 and when I run the Basic example I…
Kat
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LibCinder: Default Variable Names for Shader Parameters

I've been working through the OpenGL guide for libCinder, in particular the shaders section. Unfortunately, libCinder doesn't use the OpenGL variable names for default inputs to vertex and fragment shaders. E.g., gl_position is remapped to…
Koffiman
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Render html in a cinder app

I'm currently developing a game-like application in C++ using Cinder (for Windows 7 or higher) where there is an editor where the user can create/edit game configurations. The user can select one of those configurations and play the game. I've…
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How to make the window size the same as the image opened in C++/Cinder

I made a program with cinder/c++ (I am using Xcode) that allows you to open an image and show it in a window. I was wondering how can I make the size of the window the same as the size of the picture that had been opened? Here is my code: #include…
Gale Staneva
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Kinect Color Point to Depth/Camera Point

I am working on a cinder and kinect v2 app and currently I am stuck on mapping a color point to a depth point. I searched through a color frame for a specific point of a certain color so I have the Color Frame Point x and y. I would like to get the…
Pikmet
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Setting up C++ Cinder Project from scratch with Make

I recently downloaded the pre-built version of Cinder for OSX, and was surprised to see how tightly it's tied in with Xcode. I've been trying to get the first part of "Hello Cinder" built and linked using a simple Makefile, but haven't been able to…
jeremiahbuddha
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How to hide the status bar on iOS in a Cinder app?

I'm making a game with Cinder for iOS, and I have no idea how to hide the status bar. I tried calling Cinder's built-in hideStatusBar() function, as well as setting the Status bar is initially hidden option to YES in my info.plist. Neither of these…
notadam
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box2d: b2_dynamicBody not moving with b2_kinematicBody platform

I have a platform (box) which is of the type b2_kinematicBody and is moving with a linearVelocity. Than I have a ball which is a b2_dynamicBody. When the ball lands on the platform it stays on the same position and doesn't move along with the…
Kris
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Cinder volume cant attach or detach

After a power failure of the host machine, the openstack cinder volumes have entered a state in which they can not be attached nor detached. ~$ nova volume-attach ### ### ERROR: Invalid volume: already attached (HTTP 400) (Request-ID: req-###) ~$…
Rich
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error C2664: 'App *const' to 'QWidget *'

I'm trying to put an animated gif into my program. However, when I follow the proper syntax QMovie *hit1=new QMovie("BadExplosion.gif"); QLabel *processLabel=new QLabel(this); processLabel->setMovie(hit1); hit1->start(); in the void…
Chromelon
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Why do we update() before we draw()?

This never made sense to me. I looked at GLFW's and Three.js' examples and Cinder's implementation which actually has this comment in there: mark all windows as ready to draw; this really only matters the first time, to ensure the first update()…
superlukas
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Is it possible to use Cinder with VS2013?

Is it possible to use Cinder with VS2013? From the official Cinder web site, the download page lists only VS2010 and VS2012 support: Is there some other Cinder distribution that can be downloaded, and it's ready for use with VS2013? EDIT Someone…
Mr.C64
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convert to grayscale with cinder

I am following a tutorial on Cinder where you load and display images as cinder::gl::Texture objects. This class has no convert2Grayscale method, so is it possible to implement something like that on my own ? Do I have access on separete pixels…
Nikos Athanasiou
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How to set default value with InterfaceGL?

So, doing something like this: paramsInterface->addParam("EpsilonUpper",&mKinectModule->mEpsilon,"min=0 max=1 step=.001"); Seems to set the value to whatever the cpp class assigns. Is there a parameter string way of doing it? Its just…
FlavorScape
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How can i use JUCE library in cinder?

I am familiar with cinder but I've never added a third party c++ library to a cinder project. I need to use the midi parsing power of the JUCE api but don't know how to proceed in installing the library and then including it in my build. Any help…
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