Questions tagged [autodesk-stingray]

The Stingray engine is used to create 3D games, real-time design visualizations, and stunning virtual reality experiences. Stingray connects directly to Autodesk 3D animation tools.

The Stingray engine was formerly known as Bitsquid, and was renamed after its acquisition by Autodesk in 2014. It was re-released prior to the acquisition on August 18th, 2015.

Targets:

  • Windows
  • Xbox One
  • Playstation 4
  • Android
  • iOS

Overview: http://www.autodesk.com/products/stingray/overview

Forums: https://forums.autodesk.com/t5/stingray/ct-p/803

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90 fps in Maya for HTC Vive

I'm developing a game in Maya/Stingray 2017 for HTC Vive VR HMD. As we all know Vive runs games at 90fps minimum (we need to use 90fps for getting a robust VR experience and not getting a nausea). But Maya doesn't have 90 fps preset. It supports…
Andy Jazz
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How can get an animation duration in stingray?

Any level flow or lua script can get the object of animation in stingray? I try to use "set_local_position()", but it still not work. Below have the code in project.lua function Project.on_level_load_pre_flow() …
Philiphk
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