Questions tagged [artoolkit]

Questions specific to the ARToolKit augmented reality SDK and to applications of the SDK. ARToolKit's functionality includes video capture, computer vision-based marker and texture recognition, video overlay, model loading and rendering. Note that there is a GPL-licensed version and a commercial/education licensed version which is a continuation of the same development project.

ARToolKit is a popular SDK for the development of augmented reality applications. First developed by Hirokazu Kato and Mark Billinghurst at the University of Washington, and released in 1999, it has been continuously developed, by ARToolworks, Inc and now by DAQRI LLC.

ARToolKit provides all the functionality required to construct a vision-based augmented reality application on its supported platforms, including video capture, computer vision-based marker and texture recognition, video overlay, and model loading and rendering. Supported platforms include Windows, Mac OS X, Linux, iOS, Android and Unity 3D.

ARToolKit has a C API, with portions in C++, Objective C and Java, depending on the platform.

A popular direct derivative of ARToolKit, includes complete bindings for C++, C# , Java and Flash AS3 (under the name )

Questions specific to ARToolKit and its applications should be tagged with this tag. If the question is more generally applicable to augmented reality development in general, use the tag.

Resources

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How to use ARTOOLKIT LIBRARY ON ANDROID on Qt 5.6 ?

I would like to get videocapture with artoolkit library in order to do image processing on android. I do it on Qt5.6. So i would use native (c++) part for processing and java part to get videocapture( get frames). In the official website they sais :…
Ismaela.D
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Multiple NFT tracking ARToolkit iOS

I am trying to create an ARToolKit app in iOS with multiple NFTs. I have generated the featured set(.fset) and image set(.iset) of both the images, edited the markers.dat file as well. When I try to scan the images, it displays the object only on…
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UID "not loaded" when using NFT markers

I've been trying to learn ArToolkit for Unity from examples and documents. I able to select square marker and it works perfectly. But when i select NFT for marker type and fill dataset name, UID keeps not loaded. I used genTexData to create datasets…
Çağdaş Tunca
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Clickable and Rotatable models using Unity and ARToolkit

Can the 3D models used with the markers be made clickable and rotate able using Unity3D engine and ARToolkit unity. Basically in the AR desktop application we are making , we want to implement this functionality on the 3D models as well. Kindly need…
Ahsan Jamal
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android opencv - is it possible to catch a different click on 3D object per rotation?

I got a task to do in the Augmented Reality subject. I need to develop an android app with augmented reality, where i have an image target that i can scan with my camera, and i need to display a 3D object on it. Now the problem is this, let's say i…
liranahum
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How to integrate ARToolkit SDK with GoogleVR library (GoogleCardboard) in Unity project

I have been trying to use these two libs in a unity project. But how to set up the stereo camera for the ARToolkit camera? When I use the ARToolkit alone, everything looks fine, but if I use two cameras to represent left eye and right eye, there…
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Marker not working properly in ARtoolkit in Unity

I am working on a simple AR project using Unity and ARToolkit. For testing purposes, I have created a test project to track the image and create a simple 3d sphere and it is working perfectly when I play it from inside the Unity editor. The problem…
Ahsan Jamal
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Features detection with ARToolKit?

I'm using ARToolKit in an android app and i would like to do a features detection (probably with FREAK because now ARToolKit uses it) in an image. My goal is just to have the number of key points in the image. But I don't find the tools to do just…
Bruno G
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Qt + ARToolKit + OpenSceneGraph for mobile development?

I want to create an augmented reality app for iOS and Android. I'm currently looking for the best strategy to use. I want to program in C++ using Qt (for cross-platform) and use ARToolKit with OpenSceneGraph. Do you know if it is possible? If yes,…
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Augmented Reality - ARToolkit : ar wrapper.dll not found

I am trying to deploy Augmented Reality done using ARToolkit on another system where unity is not installed. It works fine in my system When I deploy in another system. I get below error ARWrapper.dll not found. Although I have placed the dll…
Ashok Bugude
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Why ARToolKit Android show object in wrong position and perspective on Moto X 2nd Gen?

I runned the project "ARSimpleNativeCarsProj" from ARToolKit Android SDK examples following this tutorial https://www.youtube.com/watch?v=GAWyUQ1xaNs. Ok, I dont changed the code and it works, but the problem is when I run this application sample on…
Raphael Sá
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DllNotFoundException in while building desktop unity application using ARtoolkit

I am creating an augmented reality desktop application using Unity and ARToolkit. For test purposes I have created a single scene application to test the working of the ARToolkit, it runs perfectly in unity editor that is, the webcam and all is…
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ARToolkit Visual Studio- c - error unresolved external symbol __imp____acrt_iob_func

So, I´m trying to compile one of ARToolkit´s projects and I´m having some errors: The first one is related to MSVCRT library. when I igonre it in the Linker ->input I get a lot of errors. Error 1 error LNK2005: _printf already defined in…
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ARToolkit native example project not working

Recently i have been working on a project using ARToolkit5 on android studio. Since i'm completely new to development using NDK, at first i thought of looking at the sample projects included with the artoolkit. The java based examples are working…
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Render .obj using NFT markers

I am using ARToolkit and trying to render the .obj using NFT marker in android. In examples they are using .osg for NFT markers and .obj is rendered using traditional square markers. Can any body help me to render .obj using NFT markers. Thanks in…