Questions tagged [android-auto]

A system and associated APIs for enabling display of Android apps on vehicle head units.

Android Auto (not to be confused with ) is a secondary interface that is implemented on the already existing Android operating system and extends the Android platform into the car. It basically runs on a smartphone but the display is on the car dashboard, which can be either a hands-free (voice recognition) or touchscreen interface. The car must support Android auto to interact with your user auto-enabled apps. At present Android Auto has around 40 manufacturers to co-operate including Audi, Ford, Mercedes Benz, VW, Volvo etc. Full list of compatible vehicles and Android devices you can find here.

When users connect (via USB or Wireless) their handheld devices running Android 5.0 or higher to a compatible vehicle, the Auto user interface provides a car-optimized Android experience on the vehicle's screen. Users interact with compatible apps and services through voice actions and the vehicle's input controls (like a touchscreen or dashboard buttons).

Android Auto Overview

Android Auto is also available on phone screens, giving users the full Android Auto experience entirely on the phone without needing to connect to a compatible vehicle. With this standalone, handheld version of Android Auto, users can still use voice to handle calls, messages, music, and navigation, using an interface designed for driving.

With Android Auto a driver's mobile will have access to several of the automobile's inputs and sensors with the help of Android Auto such: Compass, Wheel Speed, Sound System, Directional Speakers, Directional Microphones, GPS antennas, Mobile antennas.

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React Native Android Auto ANR API: GET_APP_VERSION Error

Iam trying to implement the library react-native-android-auto. Since its no longer maintained I have forked and done some modifications on the repo my self. Got everything to compile and run and the android app itself works, except the android auto…
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How to integrate google map in my android auto app?

I have android app with map, I am working on to add support of android auto to my existing android app. I want integrate google map in android auto but Android car app library does not provide us the map with the templates, we'll need to use third…
TNT
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Getting an android app with geofence to properly send a notification to Android Auto

I have a generally well working application built in kotlin which has a geofence listener service which sends notifications to both the mobile device and the Android Auto unit when a geofence is entered. My issue is that when I click the android…
80sTron
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dyld: Library not loaded: @rpath/libusb-1.0.so

I upgrade my Android Studio, Gradle and compileSdkVersion. Suddenly, I can not open Android Auto Desktop Head Unit Emulator. I don't understand the error message about the path "@rpath/libusb-1.0.so"?! not loaded? The error message MacBook-Pro:auto…
Joanne Chang
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Android Auto capture the car external audio stream

I am developing an Android App using Android Auto (not AAOS). The application needs to have access to the audio streams natively produced by the car (e.g. the radio audio stream), therefore NOT generated by the connected phone. Is there a way to do…
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Audio playback on Android Auto not working

I developed an Android app that plays audio, and I need that sound to be able to be played in Android Auto (AA). At the moment, my app only plays the sound through the Android device. Testing with the Desktop Head Unit (AA emulator) via USB, I get…
rdbg.03
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Android Auto navigation app, show an interactive interface when selecting a location

Context I am trying to create an Android Auto navigation app using HERE SDK. I want to create an interface that allows the user to interact with it when they select a location, such as a parking lot or destination. In Google Maps and Waze…
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Android Auto automated testing

Hi does anyone know if there is any tool/framework that can support automated testing over AndroidAuto/Car play? meaning I need to test the behavior of my mobile app on a head unit (device or emulator) I was looking at this tool:…
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Audio service package does not display artwork In Android Auto

I am making Music app in Flutter. For that, I am using audio service package. Package displays song artwork for my phone, but It does not display artwork for Android Auto.I am using below snippet for broadcasting media…
Ruchit Soni
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Car Object is not ready on some devices Even though App is using Car.CAR_WAIT_TIMEOUT_WAIT_FOREVER for createCar

Car.createCar( context, null, Car.CAR_WAIT_TIMEOUT_WAIT_FOREVER, ) { carObj, carReady -> if (carReady) { Log.d("TAG","createCar car obj ready $carObj") car =…
Chetan Ansel
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Get Android Auto notification to launch auto app when clicked - Kotlin

I have an Android mobile app with Auto support, and when in Java, the auto app was working fine to launch the auto app when the notification was clicked. However, since I've migrated everything to kotlin I only have one remaining issue. The…
80sTron
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Android Auto binds a list of MediaItem with subtitle

Have you ever try to add a tag like that. First i thought it is an ImageSpan which is built by SpannableString then set to builder.setTitle(input: Charsequence). I already tried but not working. Do you guys know how Spotify can do that? or am i…
january
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Writing file in android service running in a vehicle or android auto

Hello I am trying to create an android service which will act as a black box which records, the GPS location & speed info from the GPS sensor into a csv file in vehicle, the service is started on device boot e.g. when vehicle starts, the complete…
Zain Ul Abidin
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How to go to first screen in Android Auto?

I'm trying to delete all screens from stack in android auto app with screenManager.popToRoot(). But when I use it, it says that I have reached the 5 screen limit of the stack. For example, if I'm doing this flow: Screen A Screen B Screen C Screen…
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how to add playlist as queue in android auto (MediaBrowserService)?

I try like this : private MediaMetadataCompat mPreparedMedia; mPreparedMedia = new MediaMetadataCompat.Builder() .putString(MediaMetadataCompat.METADATA_KEY_MEDIA_ID, station.ChannelLink) …