I've set the kinects ColorImageFormat to RgbResolution640x480Fps30, yet the total amount of bytes reported is width * height * channels(?) = 1228800 bytes.
Wouldn't the length normally be of 921600 bytes which would be 3 channels for each value of red blue and green?
I figured they might have an empty alpha channel, but when I set my stuff to take RGBA with the same amount of bytes the image is black. Set to RGB I get an image that's displaced, but I do get the feed.
I'd like to know if anyone has an idea of what's in the extra channel of the kinect.