I have done something similar to this a few times before, and this might be of use to you if you only have to deal with a small number of namespaces and you know them all beforehand. Create a simple inheritance hierarchy of classes, and add attributes to the different classes for the different namespaces. See the following code sample. If you run this program it gives the output:
Deserialized, type=XmlSerializerExample.GpxV1, data=1
Deserialized, type=XmlSerializerExample.GpxV2, data=2
Deserialized, type=XmlSerializerExample.Gpx, data=3
Here is the code:
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
[XmlRoot("gpx")]
public class Gpx {
[XmlElement("data")] public int Data;
}
[XmlRoot("gpx", Namespace = "http://www.topografix.com/GPX/1/0")]
public class GpxV1 : Gpx {}
[XmlRoot("gpx", Namespace = "http://www.topografix.com/GPX/1/1")]
public class GpxV2 : Gpx {}
internal class Program {
private static void Main() {
var xmlExamples = new[] {
"<gpx xmlns='http://www.topografix.com/GPX/1/0'><data>1</data></gpx>",
"<gpx xmlns='http://www.topografix.com/GPX/1/1'><data>2</data></gpx>",
"<gpx><data>3</data></gpx>",
};
var serializers = new[] {
new XmlSerializer(typeof (Gpx)),
new XmlSerializer(typeof (GpxV1)),
new XmlSerializer(typeof (GpxV2)),
};
foreach (var xml in xmlExamples) {
var textReader = new StringReader(xml);
var xmlReader = XmlReader.Create(textReader);
foreach (var serializer in serializers) {
if (serializer.CanDeserialize(xmlReader)) {
var gpx = (Gpx)serializer.Deserialize(xmlReader);
Console.WriteLine("Deserialized, type={0}, data={1}", gpx.GetType(), gpx.Data);
}
}
}
}
}