I was having image size problem with my iOS app, and I discovered this article while finding some image size optimization solution
After reading it, I realized I don't need to use only PNG or JPEG. Actually, I can use any image format which is not supported on iOS platform by default. Because if I can get actual pixels, converting it to UIImage
via CGImage
is just a simple work. I can use special bitmap format and special decoder. For an example, there's a technique called texture atlas which stores many images within a big bitmap, and it can save extra duplicated buckets.
So I'm asking about most smallest (when compressed) lossless image compression format and/or library. If you know some great format or library, I wish you to recommend it to me.
It would be nice if it's open-source, but I don't mind if it's proprietary closed-source, and paid solution. What I need is only awesome image compression, not source code. Of course, it must be usable on iOS platform, so it should offer decoder usable in C, C+ or Objective-C language. (I don't need encoder in these platform)