Not sure if this helps. From article: here
Since we're using an unmanaged library, first comes the additional using statement:
using System.Runtime.InteropServices;
// Unmanaged function from user32.dll
[DllImport("user32.dll")]
static extern bool GetLastInputInfo(ref LASTINPUTINFO plii);
// Struct we'll need to pass to the function
internal struct LASTINPUTINFO
{
public uint cbSize;
public uint dwTime;
}
private void tmrIdle_Tick(object sender, EventArgs e)
{
// Get the system uptime
int systemUptime = Environment.TickCount;
// The tick at which the last input was recorded
int LastInputTicks = 0;
// The number of ticks that passed since last input
int IdleTicks = 0;
// Set the struct
LASTINPUTINFO LastInputInfo = new LASTINPUTINFO();
LastInputInfo.cbSize = (uint)Marshal.SizeOf(LastInputInfo);
LastInputInfo.dwTime = 0;
// If we have a value from the function
if (GetLastInputInfo(ref LastInputInfo))
{
// Get the number of ticks at the point when the last activity was seen
LastInputTicks = (int)LastInputInfo.dwTime;
// Number of idle ticks = system uptime ticks - number of ticks at last input
IdleTicks = systemUptime - LastInputTicks;
}
// Set the labels; divide by 1000 to transform the milliseconds to seconds
lblSystemUptime.Text = Convert.ToString(systemUptime / 1000) + " seconds";
lblIdleTime.Text = Convert.ToString(IdleTicks / 1000) + " seconds";
lblLastInput.Text = "At second " + Convert.ToString(LastInputTicks / 1000);
}