How can I get an accurate speed from GPS in Android?
Yes, I am aware of the location.getSpeed()
method in the Location
class. Problem is, the default implementation returns 0.0 as speed: apparently that is the default behavior.
What I'm currently doing, is as follows, consider location objects a and b, where a is taken first, b later:
a.distanceTo(b)/(b.getTime()-a.getTime());
(simplified for readability, original code deals with history ArrayList
)
Problem is that this is somewhat inaccurate: under normal circumstances, the data points are so close to one another that the GPS inaccuracy really becomes an issue. Either I would need to reduce the update frequency or calculate the speed relative to a point further away. The former I don't want to do, as I want to get as high a frequency as possible, but perhaps I could filter the points to calculate speed against based on their distance to one another?
The optimal solution, which I assumed the getSpeed()
method would do, would be to calculate the speed against the GPS satellites themselves, thus getting a more accurate result.
Am I using the getSpeed()
wrong somehow?