I have an application which must save client instances of com.smartgwt.client.widgets.Canvas to a disk on the server, and then restore them.
My solution is to serialize the canvases, send them to the server to be saved, save them, load them, send them back to the client, and then deserialize.
Currently, the network transfer code is all in place. The only thing left is serializing the canvases. However, I want to know if doing so is even possible? If not, any workarounds? Clues?
Thanks, Ian