This program organises WMI data into a set of classes - one class for each hardware element in a computer - and each class is initialised multiple times if more than one of a particular hardware element exists.
Is there a nice neat way of turning this section of code into a few function calls? I was thinking of something along the lines of CreateComponent(ref object dataClass, params string[] WMIClasses);
to initialise a computer component rather than using temporary stores for WMI data and making a for loop to add each instance.
// These temporary stores fetch WMI data as ManagementObjects
// Most cases will only need one WMI class.
ManagementObject[] WMIDataTemp1;
ManagementObject[] WMIDataTemp2;
// Fetch data as ManagementObjects
WMIDataTemp1 = DataRetriever.GetWMIData("Win32_Processor");
// Loop though each ManagementObject and add a new device for each instance
foreach (ManagementObject Object in WMIDataTemp1)
{
this.Processors.Add(new Processor(Object));
}
WMIDataTemp1 = DataRetriever.GetWMIData("Win32_Baseboard");
WMIDataTemp2 = DataRetriever.GetWMIData("Win32_MotherboardDevice");
for (int i = 0; i < WMIDataTemp1.Length; i++)
{
this.Motherboards.Add(new Motherboard(WMIDataTemp1[i], WMIDataTemp2[i]));
}
// And so on for all the other bits of hardware...