I' m working on a gamekit turnbased match. It's a wordgame in different languages.
The player has the option to set the language for every game he wants to play. I would like to use the GKMatchRequest's playergroup property to differentiate between the languages.
But after the GKMatchRequest has been sent and I receive a GKTurnBasedMatch object, how can I tell which playergroup (language) belongs to that match ? As far as I know, the GKTurnBasedMatch object doesn't have the playergroup property nor can I match a GKTurnBasedMatch object with a GKMatchRequest, there's no identifier.