I'm quite a noob with libGDX for Android (nice OpenGL wrapper that can also work on PC), and I've read some nice examples of how to show images and shapes.
However, when I wanted to check out how to show text, I noticed that the only thing I could see that this library supports is BitmapFont
, which uses a bitmap for each character. It's ok for some resolutions and font sizes, but it becomes blurry/pixelated for other cases.
Is there any other way to show text using this cool library? Some kind of way to show vector fonts, and also use more popular fonts files extensions other than ".fnt"?