I'm really annoyed when "using" block tampered my pre-created object. I have this piece of code
class Asset {
public Stream FileStream { get; set; }
public Asset(string fileName) {
FileStream = ...open a file stream...;
}
}
// Somewhere else
Asset asset = new Asset("file.txt");
using (var reader = new StreamReader(asset.FileStream)) {
//blah blah blah
}
// Somewhere else else
using (var reader2 = new StreamReader(asset.FileStream))
=> throws this exception:
System.ArgumentException: Stream was not readable.
Debugging step-by-step in Visual Studio helped me know that asset.FileStream has been disposed after the first "using" block.
Please help me to save his life :(( How can I create a clone stream from a stream?