This is my 1st question here. I m new to Android development and i build now a live wallpaper (LiveSpace) I allready uploaded the lite version , you can find it here. https://market.android.com/details?id=thedavincode.alienland&feature=search_result#?t=W251bGwsMSwyLDEsInRoZWRhdmluY29kZS5hbGllbmxhbmQiXQ..
i tested it with Xperia phones and Lg P990 , and it seems to work fine , but there is a weird problem with Galaxy S2. (2.3.4. android) My app has 11 objects(classes) with a texture for each object, and every object has its own program and shaders. galaxy wont render more than 8 textures. it goes from id 0 to 7 and then rest objects apear black. no matter what i ve tried nothing changes. ive read that there is a limit for 8 textures but per shader , not total. Any help would be valueable.. thanks.