Okay so this problem has been bothering me for the longest time. Can anyone show me or point me to an algorithm that can control a car like that of GTA2? After 3 days of research all I could come up with was all of these algorithms for using pivot and joints on the wheels and separate wheels and such. Is that the only way to achieve simple car movement like that of GTA2?
I want to be able to use the algorithm on a rectangle without wheels but still be able to have the car drift. Is that possible? By the way, I am usign Box2D for the 2D game.
I know this is more suitable for gamedev but for some reason I can't post questions .