I've managed to add a reverb unit to my graph, more or less like so:
AudioComponentDescription auEffectUnitDescription;
auEffectUnitDescription.componentType = kAudioUnitType_Effect;
auEffectUnitDescription.componentSubType = kAudioUnitSubType_Reverb2;
auEffectUnitDescription.componentManufacturer = kAudioUnitManufacturer_Apple;
AUGraphAddNode(
processingGraph,
&auEffectUnitDescription,
&auEffectNode),
Now how can I change some of the parameters on the reverb unit? I'd like to change the wet/dry ratio, and reduce the decay time.