I just wonder what will be the best solution for receiving text input from user in PlayN. I didn't find anything that i can use to achieve this, i think that the best solution will be to render something like HTML inputs to write a text, but it will be not that simple because we need to be able to use in example virtual keyboard from android (on android platform) and regular keyboard on HTML backend. Even then i think it will be very difficult (or impossible) to evoke android keyboard in game...
I'm thinking about creating a widget in tripleplay UI library (because i will use it), but this will end with rendering virtual keyboard on screen for user inputs.. buttons from a-z etc...
I wonder is there any better solution for this, or i need to implement something like i wrote above (like tripleplay widget)?