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I'm trying out fractal terrain generators (I'm thinking of doing some rather in-depth stuff, with trees and suchlike), and I want a fast 3D engine. The only thing that would be required of it is being able to draw lines, surfaces, move the camera, and simplicity.

tshepang
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technillogue
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3 Answers3

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You may want to look at pyopengl http://pyopengl.sourceforge.net/

It is not so much an engine, but rather a low level interface to the hardware.

You would need to learn OpenGL to use this effectively, there are some good tutorials at http://nehe.gamedev.net/tutorial/lessons_01__05/22004/

Peter de Rivaz
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There is a long list of game/graphics engines here which would be worth going through:

Soya3D looks interesting, but last update is from 2010..

dgorissen
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Take a look at pyIrrlicht.

Matt Fenwick
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maxim
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