I have found already some similar discussion on this, but would like to investigate further and find out what's the best library and approach to use for a game made with Cocos2d v1 with the following requirements:
- swap one soundtrack with another one, interlacing them (the current one lowers the volume whilst the other one increases)
- have multiple audio effects (like bullet shoot sounds different for each enemy)
Cocosdenshion seems to be the best approach for a cocos2d game (rather than using avplayer). Would you agree?
Thanks!