I would like the use DirectInput in my XNA game however I'm having an issue when it comes to referencing the .dll file. I'm using Microsoft Visual Studio C# Express Edition. This is exactly what I do:
- right click "References"
- chose "add reference"
- navigate to the .dll file and hit OK
I then receive the following error:
As stated above I would like to reference the Microsoft.DirectX.DirectInput namespace but I don't know which .dll file that it's in so I just picked the "d3dref9.dll". Every .dll file under that directory doesn't work though so any one I pick gives me the same error. Now I've been able to accomplish this with other .dll files but for some reason the DirectX ones wont work. I know it's possible beacuse this guy did it just look at the second line in his code.
I have the DirectX SDK installed why can't I reference any of the .dll files and how can I make it so I can?
Thanks!