What I want is a Qt Application that uses Horde3D to display a 3d scene and draw QWidgets on top of the 3D scene using Horde3D(or OpenGL).
Basically I want to add UI for my 3D scene. And this UI should be drawn using OpenGL.
I've successfully followed this tutorial: Accelerate your Widgets with OpenGL, and this one Tutorial - Setup Horde with Qt4.
But when I try to combine them I can see my 3D scene, but no UI controls. I'm using QGraphicsView, QGraphicsScene and and QGLWidget with Horde3d. If I don't use Horde3D(I mean don't init it) then my UI controls are rendered correctly.
I face the same problem stated on Horde3D forums.
How do I solve it?