im porting my project in AndEngine GLES2, with GLES1 versione i use this tutorial to load assets in background, now i receive this error:
mActivity.onCreateScene failed. @(Thread: 'GLThread 10')
java.lang.ExceptionInInitializerError
This is my onCreateScene method
@Override
public Scene onCreateScene() {
this.mEngine.registerUpdateHandler(new FPSLogger());
SplashScene mSplashScene = new SplashScene(this);
IAsyncCallback callback = new IAsyncCallback() {
@Override
public void workToDo() {
//Do something}
@Override
public void onComplete() {
LoadingScene mLoadingScene = new LoadingScene(mActivity.this);
mActivity.this.getEngine().setScene(mLoadingScene);
}
};
new AsyncTaskLoader().execute(callback);
return mSplashScene;
}