I am writing a 'card-shuffling program' to play with Ruby. Consider it personal homework that I assign myself to learn more :)
The output that I would like is here:
----Triple Cut Deck on 3rd and 5th cards---------
-- reset
Number: 1, Position: 3, Suit: Clubs, Card: 3
Number: 2, Position: 4, Suit: Clubs, Card: 4
Number: 3, Position: 1, Suit: Clubs, Card: 5
Number: 4, Position: 2, Suit: Clubs, Card: 6
Number: 5, Position: 5, Suit: Clubs, Card: Ace
Number: 6, Position: 6, Suit: Clubs, Card: 2
but I am getting:
----Triple Cut Deck on 3rd and 5th cards---------
-- reset
Number: 1, Position: 3, Suit: Clubs, Card: 3
Number: 2, Position: 4, Suit: Clubs, Card: 4
Number: 3, Position: 5, Suit: Clubs, Card: 5
Number: 4, Position: 5, Suit: Clubs, Card: 5
Number: 5, Position: 6, Suit: Clubs, Card: 6
Number: 6, Position: 6, Suit: Clubs, Card: 6
Basically what I am trying to get is re-ordered cards so that 'Ace, 2, 3, 4, 5, 6" have their card order changed from "1,2,3,4,5" to "5, 6, 3, 4, 1, 2". In other words the top two cards at the bottom (order-wise), the bottom two at the top and the middle stay the same. It's a version of a 3-way cut.
I am having a tough time getting this array 're-ordering' to work correctly. Right now card 'rank' and card_position are getting messed up as shown above, with duplicates, etc.
class Card
RANKS = %w(Ace 2 3 4 5 6 7 8 9 10 J Q K )
SUITS = ['Clubs', 'Diamonds', 'Hearts', 'Spades']
SCORES = [1..54]
attr_accessor :rank, :suit, :card_position
def initialize(id, rank='', suit='', card_position=0)
self.card_position = id
self.rank = RANKS[(id % 14)-1]
self.suit = SUITS[(id / 14)]
end
end
class Deck
DECK_SIZE = 6
attr_accessor :cards
def initialize
self.cards = (1..DECK_SIZE).to_a.collect { |id| Card.new(id) }
@deck = cards
end
def process_cards
puts "\n----Triple Cut Deck on 3rd and 5th cards---------"
self.triple_cut_deck(3, 5, true)
self.show_deck
end
def show_deck
@deck.sort_by!(&:card_position).each_with_index do |card, index|
puts 'Number: ' + (index+1).to_s + ", Position: #{card.card_position.to_s}, Suit: #{card.suit.to_s}, Card: #{card.rank.to_s}"
end
end
def triple_cut_deck(top_cut, bottom_cut, reset_deck=false)
reset_the_deck(reset_deck)
top_cut-= 1
bottom_cut-= 1
deck_array_size = DECK_SIZE-1
@new_deck = []
@new_deck[0..1] = @deck[4..5]
@new_deck[2..3] = @deck[2..3]
@new_deck[4..5] = @deck[0..1]
DECK_SIZE.times do |card|
@deck[card].card_position= @new_deck[card].card_position
@deck[card].card_position= @new_deck[card].card_position
@deck[card].card_position= @new_deck[card].card_position
end
end
def reset_the_deck(reset_deck)
puts reset_deck == true ? " -- reset" : 'no-reset'
initialize if (true && reset_deck)
end
end