Parts of a brain have been rendered with XTK [nightly] at: http://mindboggle.info/. however, if you zoom out, you can see that the red points/cubes don't scale.
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Since XTK uses the gl_PointSize in the shaders to set the pointSize if specified with X.object.setPointSize(size), the camera position (from zooming etc.) is not used to re-calculate the point size on interaction.
What you could do is the following as shown in the lesson 09:
Code: https://github.com/xtk/lessons/blob/master/09/index.html
Here is the live version: http://lessons.goxtk.com/09/
Note that the loading takes a little longer then if just rendering as points since the sphere meshes are actually created using CSG.
This will not work for the lineWidth so :)

haehn
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