I do some learning of using voip over udp in a small network. I know there are bundles of libraries ready to do and overdo everything I ever need with a few method calls, but as I said I am learning, so need to reinvent the wheel to see how it works.
I am currently investigating the DatagramPacket class and I've noticed that there is no method that would set header information(ie packet order sequence number which I need to know to do interleaving) in DatagramPacket class.
A little code to reflect the environment:
byte[] block;
DatagramPacket packet; // UDP packet
/* x Bytes per block , y blocks per second,
z ms time block playback duration */
block = recorder.getBlock(); // assume I have class that handles audio
// recording and returns speech in a
// uncompressed form of bytes
packet = new DatagramPacket(block, block.length, clientIP, PORT);
Firstly, I assume that because it is UDP, the sender doesnt really care anything whatsoever besides the simple fact that he throws packets somewhere. So that is why there is no such method inside.
Secondly, I assume that I need to do it myself - add extra bytes to the byte block to be sent , which would contain a sequence number of a packet? However am also concerned that if I do that, then how do I recognize if bytes are header bytes not audio bytes? I can make assumption that first byte represents a number, however we know that byte can only represent 258 numbers. I've never really worked on byte level before. Or there maybe other techniques?
Shortly saying, to do interleaving I need to know how to set up packet sequence number as I can't order unordered packets :-)
Thank You,