I have a Viewport3D object containing a scene of hierarchical Model3D objects (grouped in Model3DGroups).
I need to "attach" 2D objects to 3D elements in the scene.
I read some articles on 3D projection but I couldn't fully understand how to apply my WPF scene data to those solutions.
What is the proper way to do that? I also tried Petzold.Media3D library but I didn't understand how to use it...
Thanks